Cards Tracked
3662
In Stock
3662
Rating
β
Inventory last scanned: 7/26/2026, 6:08:46 PM
Creature β Dragon
Flying When this creature enters, you may have it fight target creature you don't control. Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
Creature β Wall
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.
Instant
You gain 1 life for each creature you control. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
Whenever you pay life, put that many blood counters on this enchantment. {1}{B}, Remove four blood counters from this enchantment: Destroy target creature.
Enchantment β Aura
Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Sorcery
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.
Enchantment β Aura
Enchant creature At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Artifact β Equipment
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach this Equipment to target creature you control. Equip {3}
Land
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.
Creature β Human Pirate
When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate you control enters, each opponent loses 1 life.
Creature β Dragon
Flying {1}{R}: This creature deals 1 damage to target creature. That creature can't block this combat. Activate only if this creature is attacking.
Creature β Elemental
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Land
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Creature β Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Enchantment
When this enchantment enters, your life total becomes 15. At the beginning of your upkeep, this enchantment deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.
Land
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.
Instant
Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Creature β Elemental
When this creature enters, you may destroy target artifact or enchantment. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. II β Target player mills four cards. III β Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
Artifact Creature β Construct
Artifact spells you cast cost {1} less to cast.
Land
{T}: Add {C}. {5}, {T}, Sacrifice this land: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Instant
Draw two cards, then discard two cards. Untap up to three lands.
Artifact
When this artifact enters, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile this artifact and each creature without a rope counter on it, then remove all rope counters from all creatures.
Enchantment β Aura
Enchant permanent When this Aura enters and at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature β Sliver
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
Instant
Create a 3/3 green Beast creature token for each creature put into your graveyard from the battlefield this turn.
Legendary Planeswalker β Freyalise
+2: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}." β2: Destroy target artifact or enchantment. β6: Draw a card for each green creature you control. Freyalise, Llanowar's Fury can be your commander.
Creature β Frog Horror
Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.
Enchantment β Aura
Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Creature β Goblin Rogue
Haste Goblin spells and Rogue spells you cast cost {1} less to cast.
Sorcery
Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Creature β Cat Beast
Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature."
Land
This land enters tapped. {T}: Add {G}, {U}, or {R}.
Creature β Human Cleric
Battalion β Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Land
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.
Creature β Giant
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Instant
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
Legendary Creature β Human Samurai
Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.
Instant
Choose one β β’ Target player discards a card. β’ Target creature gets +2/-1 until end of turn. β’ Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Creature β Fungus Beast
Trample Whenever this creature deals damage to an opponent, you draw a card and that opponent discards a card.
Enchantment
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.
Creature β Merfolk Advisor
This creature can't be blocked as long as you've sacrificed an artifact this turn. Whenever this creature attacks, draw a card, then discard a card.
Land
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.
Enchantment
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Legendary Creature β Human Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Legendary Creature β Angel
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Legendary Creature β Dragon
Flying Gadrak can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorcery
Suspend 4β{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Legendary Creature β Beast
Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.