2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8557
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8548
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β
Inventory last scanned: 9/8/2026, 6:06:48 PM
Legendary Creature β Human Avatar Ally
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Legendary Creature β Human Avatar Ally
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Enchantment
Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend {3}: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Legendary Creature β Astartes Warrior
Trample Mark of Chaos Ascendant β During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Land
This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Land
This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Artifact
You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.
Creature β Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until end of turn, you may play that card.
Legendary Creature β Human Warrior
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.)
Creature β Tyranid Mutant
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Heavy Power Hammer β Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Sorcery
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1 counter on it.
Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.
Creature β Eye
As an additional cost to cast this spell, exile six cards from your graveyard. Flying At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature β Eye
As an additional cost to cast this spell, exile six cards from your graveyard. Flying At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature β Bird Bard
Flying, first strike, lifelink When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
Legendary Creature β Bird Bard
Flying, first strike, lifelink When Abigale enters, up to one other target creature loses all abilities. Put a flying counter, a first strike counter, and a lifelink counter on that creature.
Creature β Fish Horror
Flash Ward {2} Probing Telepathy β Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Creature β Fish Horror
Flash Ward {2} Probing Telepathy β Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Legendary Creature β Gamma Villain
Trample Whenever a Gamma or Villain you control deals combat damage to a player, put that many +1/+1 counters on Abomination.
Legendary Creature β Octopus Noble
Tap an untapped Octopus you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying.
Instant
Choose one β β’ Abrade deals 3 damage to target creature. β’ Destroy target artifact.
Instant
Choose one β β’ Abrade deals 3 damage to target creature. β’ Destroy target artifact.
Instant
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
Instant
Counter target spell. You gain 3 life.
Legendary Creature β Human Villain
Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Legendary Creature β Human Villain
Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Instant
Devoid (This card has no color.) Exile target nonland permanent. You may cast that card for as long as it remains exiled, and you may spend colorless mana as though it were mana of any color to cast that spell.
Creature β Avatar
Vigilance {1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Sorcery
Return target artifact or non-Aura enchantment card from your graveyard to the battlefield with X additional +1/+1 counters on it. It's a 1/1 Spirit creature with flying in addition to its other types.
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell. {6}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Creature β Eldrazi Leech
Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, target opponent loses 3 life and you gain 3 life.
Creature β Demon Warlock
{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
Creature β Horror
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
When this enchantment enters, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Sorcery β Lesson
Choose one β β’ Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. β’ Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Creature β Human Wizard
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
Artifact Creature β Assembly-Worker
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature β Human Cleric
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Creature β Elf Druid
{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn.
Creature β Elf Druid
{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the amount of life you gained this turn.
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Creature β Zombie Warrior
When this creature enters, each player sacrifices a nontoken creature of their choice.
Legendary Creature β Zombie Wizard
When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.
Legendary Creature β Human Assassin
Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Menace (This creature can't be blocked except by two or more creatures.) Other Assassins you control get +1/+1.
Creature β Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
Legendary Enchantment β Background
Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
Artifact
{1}, {T}: This artifact deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
Sorcery
Create two 1/1 green Squirrel creature tokens. Flashbackβ{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.