2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8346
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8335
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Inventory last scanned: 6/21/2026, 6:05:48 PM
Creature — Elemental Cat
Flying This creature gets +1/+1 for each other creature you control with flying. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
Creature — Kor Spirit
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature — Shade
Kicker {2}{B} This creature can't block. If this creature was kicked, it enters with two +1/+1 counters on it. Landfall — Whenever a land you control enters, if this card is in your graveyard and it's your turn, you may cast it from your graveyard this turn.
Creature — Cat Scout
Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
Creature — Vampire Soldier
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has flying as long as you have the city's blessing.
Artifact — Vehicle
Flying As this Vehicle enters, choose a nonland card name. Activated abilities of sources with the chosen name cost {2} more to activate. Crew 2
Creature — Cat Dragon
Flying {R}: This creature gets +1/+0 until end of turn. {R}: This creature gains first strike until end of turn. {R}: This creature gains haste until end of turn.
Legendary Artifact
When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Creature — Beast
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) This creature enters tapped.
Creature — Human Soldier
Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.
Creature — Leviathan
Flying When this creature enters, target opponent gains control of all other permanents you control.
Creature — Bird Rogue
Flying Escape—{3}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with "Whenever this creature deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with this creature without paying its mana cost."
Creature — Bird Soldier
Flying Discard a card: Return this creature to its owner's hand.
Sorcery
Choose one — • Slagstorm deals 3 damage to each creature. • Slagstorm deals 3 damage to each player.
Sorcery
This spell can't be countered. Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Instant
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Artifact — Equipment
Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3}
Land
{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Slice and Dice deals 4 damage to each creature. Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal 1 damage to each creature.
Instant
Destroy target artifact or enchantment. Draw a card.
Creature — Bird Wizard
Flying, haste Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Land
This land enters tapped. {T}: Add {G}. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Fish Beast
This creature can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
Creature — Serpent
{3}{U}: Return this creature to its owner's hand.
Creature — Plant Zombie
Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Sliver spell. {5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Legendary Creature — Sliver
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Legendary Creature — Sliver Mutant
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature — Goblin Artificer
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
Legendary Creature — Phyrexian Goblin Artificer
{T}, Sacrifice an artifact: Add an amount of {R} equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Creature — Plant Beast
This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Giant Warrior
This creature enters with two -1/-1 counters on it. At the beginning of your end step, you may remove a counter from this creature. When you do, return target creature card with power 2 or less from your graveyard to the battlefield.
Creature — Horror
When this creature enters, each player sacrifices a creature of their choice.
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Sorcery
Smiting Helix deals 3 damage to any target and you gain 3 life. Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Human Wizard
Whenever this creature attacks, each other attacking creature gains fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Players can't untap more than one creature during their untap steps.
Creature — Elemental Shaman
{T}: Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja you control enters, you may return this card from your graveyard to the battlefield attached to that creature.
Artifact
At the beginning of your upkeep, you may put a soot counter on this artifact. At the beginning of each player's upkeep, that player sacrifices a permanent of their choice for each soot counter on this artifact.
Land — Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.