2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8515
In Stock
8507
Rating
β
Inventory last scanned: 7/25/2026, 6:07:05 PM
Creature β Giant Soldier
Except for creatures named Akron Legionnaire and artifact creatures, creatures you control can't attack.
Instant
Choose one β β’ Target player gains X life. β’ Prevent the next X damage that would be dealt to any target this turn.
Creature β Human Knight
{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
Artifact
{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Legendary Creature β Human Shaman
{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
Artifact Creature β Robot Villain
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Land
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Artifact
When this artifact enters, draw a card. {1}, {T}, Sacrifice this artifact: Target creature can't attack or block this turn.
Legendary Creature β Faerie Warlock
Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
Legendary Creature β Faerie Warlock
Flying Whenever you cast your first spell during each opponent's turn, create a 1/1 black Faerie Rogue creature token with flying. Whenever one or more Faeries you control deal combat damage to a player, goad target creature that player controls.
Legendary Creature β Human Warrior
First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
Legendary Creature β Sphinx
Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).
Legendary Artifact
If you would gain life, you gain twice that much life instead. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact Creature β Golem
Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou deals X damage to any target and you scry X, where X is the number of tapped artifacts you control.
Enchantment
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
Sorcery
Join forces β Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Kindred Sorcery β Eldrazi
Each player sacrifices all permanents they control that are one or more colors.
Creature β Elf Warrior
You may exile two green cards from your hand rather than pay this spell's mana cost. Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
Creature β Elf Shaman
This spell can't be countered. Green spells you control can't be countered. {4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Creature β Avatar
Flying Whenever this creature enters or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard.
Sorcery
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Sorcery
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
Enchantment
Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
Enchantment
You may look at the top card of your library any time. You may play lands and cast creature spells from the top of your library. The top card of your library is a Food token. It's still a card. (It has "{2},{T}, Sacrifice this token: You gain 3 life.")
Enchantment β Aura
Enchant creature Enchanted creature has base power and toughness 9/10 and has indestructible.
Creature β Beast
Creatures blocking or blocked by this creature have lifelink.
Creature β Cat Cleric
Flash If an opponent would draw two or more cards, instead you and that player each draw a card.
Sorcery
Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.
Enchantment
As this enchantment enters, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
Legendary Creature β Human Detective
Vigilance When Alquist Proft enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {X}{W}{U}{U}, {T}, Sacrifice a Clue: You draw X cards and gain X life.
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact
Whenever another permanent you control enters, each opponent mills a card.
Creature β Shapeshifter
This spell can't be countered. You may have this creature enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
Enchantment
Creatures you control get +1/+1. Whenever you attack with one or more legendary creatures, you gain that much life.
Creature β Turtle Wizard
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token.
Creature β Turtle
Ward {2} Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.
Creature β Elf
Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
Creature β Snake
Flash Deathtouch
Legendary Planeswalker β Aminatou
+1: Draw a card, then put a card from your hand on top of your library. β1: Exile another target permanent you own, then return it to the battlefield under your control. β6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.
Creature β Shapeshifter
Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.
Creature β Salamander Pirate
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature β Elemental
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, this creature's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
Creature β Kithkin
This creature can't be blocked by creatures with power 3 or greater.
Artifact
{2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. Creature tokens get -1/-0.
Artifact
Whenever a permanent you control enters tapped, untap it.
Creature β Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
Legendary Creature β Spirit Soldier
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)