2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8315
In Stock
8304
Rating
—
Inventory last scanned: 6/15/2026, 6:07:42 PM
Artifact — Equipment
Equipped creature has "{2}: This creature gets +1/+0 until end of turn." Whenever equipped creature deals damage to a blocking creature, this Equipment deals that much damage to each other creature defending player controls. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature — Lizard Artificer
Menace, ward {2}, haste Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.
Legendary Creature — Human Soldier
At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
Legendary Creature — Dragon Spirit
Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
Creature — Goblin
Flying This creature can't block.
Enchantment
Tap an untapped creature you control: This enchantment deals 1 damage to target player or planeswalker.
Artifact
{1}, {T}: Put a charge counter on this artifact. {T}, Remove X charge counters from this artifact: Add an amount of {C} equal to X plus one.
Creature — Zombie Horror
At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
Creature — Beast
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.
Land
If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
Creature — Phoenix
Flying When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
Creature — Leech
First strike
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Sorcery
All creatures get -4/-4 until end of turn.
Instant
Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
Land
{T}: Add {C}. {T}: Add {B} or {R}. This land doesn't untap during your next untap step.
Instant
Counter target spell cast from a graveyard. Draw a card.
Legendary Creature — Human Ranger
First strike, reach Whenever Lara Croft attacks, exile up to one target legendary artifact card or legendary land card from a graveyard and put a discovery counter on it. You may play a card from exile with a discovery counter on it this turn. Raid — At end of combat on your turn, if you attacked this turn, create a Treasure token.
Enchantment
Whenever a creature you control deals combat damage to a player, that player discards a card.
Enchantment
When this enchantment enters, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each Swamp you control. Equip {B/P}{B/P} ({B/P} can be paid with either {B} or 2 life.)
Creature — Snake Ranger
When this creature enters, you may mill cards equal to the number of lands you control. Renew — {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
Creature — Faerie Rogue
Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When this creature enters, if its prowl cost was paid, draw a card.
Legendary Creature — Dragon
Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.
Creature — Hellion
Haste When this creature enters, you get {E}{E} (two energy counters). At the beginning of your end step, sacrifice this creature unless you pay {E}{E}.
Legendary Creature — Human Spellshaper
{X}{R}, {T}, Discard two cards: Latulla deals X damage to any target.
Sorcery
Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Legendary Creature — Human Rogue
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Instant — Trap
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay {3}{R}{R} rather than pay this spell's mana cost. Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
Creature — Human Soldier
As this creature enters, choose odd or even. (Zero is even.) This creature has protection from each mana value of the chosen quality.
Land
This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
Sorcery
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Creature — Dog
Haste When this creature enters, it deals 4 damage to you.
Sorcery
Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Creature — Lizard
Haste Whenever this creature becomes the target of a spell or ability, that spell or ability's controller sacrifices a land of their choice.
Sorcery — Arcane
Lava Spike deals 3 damage to target player or planeswalker.
Land
This land doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from this land. {T}: Add {B} or {R}. Put a depletion counter on this land.
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Legendary Creature — Human Soldier
Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Sorcery
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Legendary Creature — Shapeshifter Detective
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.