2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8330
In Stock
8319
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Inventory last scanned: 6/20/2026, 6:05:46 PM
Enchantment
Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.
Instant
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
Sorcery
Repeating Barrage deals 3 damage to any target. Raid — {3}{R}{R}: Return this card from your graveyard to your hand. Activate only if you attacked this turn.
Instant
Destroy target creature with power or toughness 4 or greater.
Creature — Human
Protection from red
Sorcery
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Creature — Angel
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
Creature — Kraken
Trample, ward {2} At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."
Creature — Angel
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.
Creature — Angel Warrior
Flying When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.
Enchantment
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Sorcery
As an additional cost to cast this spell, discard X cards. Return X target creature cards from your graveyard to your hand.
Land
This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Sorcery
Return two target cards from your graveyard to your hand. Exile Restock.
Creature — Angel
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Sorcery
Put target land card from a graveyard onto the battlefield under your control.
Sorcery
Suspend 6—{W} Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card.
Sorcery
Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Sorcery
Return target creature card from your graveyard to the battlefield.
Artifact — Equipment
Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Destroy all creatures that dealt damage to you this turn.
Instant
Counter target spell unless its controller pays {X}, where X is its mana value.
Sorcery
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
Creature — Phoenix
Flying, haste When this creature enters, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as this card is in your graveyard, if you would learn, you may instead return this card to the battlefield.
Artifact
{3}: Untap this artifact. {2}, {T}: Create a 1/1 colorless Servo artifact creature token. {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.
Instant
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Creature — Elemental
Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Legendary Creature — Dwarf Wizard
{T}: Reveka deals 2 damage to any target and doesn't untap during your next untap step.
World Enchantment
Players play with their hands revealed.
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Sorcery
Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature — Human Cleric
{1}: Prevent the next 1 damage that would be dealt to this creature this turn.
Creature — Human Archer
When this creature enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Sorcery
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life. Destroy all enchantments.
Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Sorcery
For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn.
Instant
Counter target spell. Untap up to four lands.
Legendary Creature — Human Soldier
Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.) Vigilance Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda.
Sorcery
Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Legendary Artifact
Green creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Creature — God
Deathtouch, indestructible Rhonas can't attack or block unless you control another creature with power 4 or greater. {2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
Creature — Rhino Beast
You may have this creature assign its combat damage as though it weren't blocked. {2}{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Rhino Monk
Lifelink