412 N MAIN ST, MITCHELL, SD, 57301-2614
Cards Tracked
8935
In Stock
8935
Rating
β
Inventory last scanned: 7/27/2026, 6:13:23 PM
Sorcery
Destroy all Plains.
Instant
Cast this spell only during combat after blockers are declared. Create a 1/1 green Saproling creature token that's blocking target creature attacking you. Draw a card.
Legendary Creature β Mutant Hero
Origami-Fu β {2}{G}: Switch Flatman's power and toughness until end of turn.
Creature β Eldrazi
When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10 and gains trample, annihilator 2, and haste. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Trample
Creature β Devil
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
Sorcery
Exile target creature or planeswalker. You gain life equal to the number of counters on it.
Creature β Dragon
Flying Threshold β As long as there are seven or more cards in your graveyard, this creature gets +3/+3 and has "{R}: This creature gets +1/+0 until end of turn."
Creature β Cat
{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as this creature is monstrous, it has hexproof and indestructible.
Instant
Target creature gets -1/-0 until end of turn. Draw a card.
Instant
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Creature β Spirit
{W}, Exile three cards from your graveyard: This creature gains first strike until end of turn. Discard a card: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Artifact β Vehicle
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature β Phyrexian Gremlin
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature β Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
Creature β Insect
Deathtouch Whenever this creature attacks, another target creature you control gains deathtouch until end of turn.
Creature β Phyrexian Horror
Whenever this creature deals damage to a creature or opponent, this creature deals that much damage to you.
Creature β Human Warrior Ally
Vigilance Waterbend {3}: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Draw a card.
Instant
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Creature β Human Soldier
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.
Instant
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.
Creature β Boar
This creature gets +1/+1 as long as you control a Mountain. {R}: This creature gains haste until end of turn. (It can attack and {T} this turn.)
Creature β Shapeshifter
Changeling (This card is every creature type.) Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand.
Land
{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
Land
{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.
Creature β Elemental Dog
{3}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Legendary Creature β Ape Goat
When Flopsie enters, put a +1/+1 counter on each creature you control. Each creature you control with power 4 or greater can't be blocked by more than one creature.
Legendary Creature β Vampire Noble
First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Token Creature β Mouse Soldier
Valiant β Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn. (This token's mana cost is {W}.)
Sorcery
Draw a card for each Island you control.
Instant
Draw a card for each Island you control, then discard two cards.
Instant
Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
Creature β Human Wizard
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Whale Fish
Flying (This creature can't be blocked except by creatures with flying or reach.)
Artifact Creature β Robot Villain
Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Artifact β Vehicle
Vigilance {T}: Add one mana of any color. Activate only if this permanent is a creature. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.
Instant
This spell costs {2} less to cast if you've cast another spell this turn. Draw three cards, then discard a card.
Instant
Prevent all combat damage that would be dealt this turn.
Creature β Wall
Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.
Land
This land enters tapped. {T}: Add {B} or {G}. {4}, {T}, Sacrifice this land: Draw a card.
Creature β Human Ranger Ally
As long as you've drawn two or more cards this turn, this creature has lifelink and menace. (It can't be blocked except by two or more creatures.)
Creature β Human Druid Ally
Lifelink Whenever you draw your second card each turn, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Creature β Human Plant Ally
This creature can't be blocked by creatures with power 2 or less. Waterbend {5}: Put a +1/+1 counter on this creature. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
Land
{T}: Add {R}. This land deals 1 damage to you. {2}{R}, {T}, Discard a card: Draw a card.
Enchantment β Aura
Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Enchantment
Whenever you pay life, put that many blood counters on this enchantment. {1}{B}, Remove four blood counters from this enchantment: Destroy target creature.
Enchantment
{1}{G}, Sacrifice this enchantment: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Enchantment
Artifacts you control have "{2}, Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."
Instant
Destroy target creature. Infusion β If you gained life this turn, that creature's controller loses 3 life.
Instant
Put any number of target creature cards from your graveyard on top of your library. Draw a card.
Creature β Human Ninja
Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment β Aura
Enchant land Enchanted land has "{T}: Target creature gains trample and haste until end of turn." Cycling {1} ({1}, Discard this card: Draw a card.)
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
Creature β Human Ninja Warlock
Lifelink Disappear β When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 black Ninja creature token.