123 SE Parkway Court, Suite 120, Franklin, TN, 37064
Cards Tracked
8934
In Stock
8933
Rating
β
Inventory last scanned: 7/31/2026, 6:10:17 PM
Artifact Creature β Construct
Flying Whenever another artifact you control enters, you may draw a card. If you do, discard a card.
Instant
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Land
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Creature β Kavu
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
Sorcery
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
Enchantment
Artifacts and lands enter tapped.
Sorcery
Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Human Survivor
Haste Survival β At the beginning of your second main phase, if this creature is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
Artifact β Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature. {2}, Sacrifice this Equipment: Draw a card. Equip {3}
Creature β Human Knight
Vigilance When this creature enters, look at the top six cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Legendary Creature β Halfling Peasant
When Rosie Cotton enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Legendary Creature β Kobold Warrior
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic β Whenever you cast a spell that targets Rosnakht, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Creature β Demon
Trample Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) Renew β {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
Creature β Insect
Whenever one or more creature cards leave your graveyard, this creature gets +1/+0 and gains menace and lifelink until end of turn.
Creature β Zombie
Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
Creature β Elemental
Menace Whenever this creature deals combat damage to a player, put a skewer counter on this creature. Then you may sacrifice it. If you do, exile the top X cards of your library, where X is the number of skewer counters on this creature. You may play those cards this turn.
Creature β Fungus
Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature β Zombie Dinosaur
At the beginning of your upkeep, discard a card.
Creature β Mouse Raccoon
Trample Whenever you expend 4, target creature you control gets +1/+1 and gains trample until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Artifact β Equipment Vehicle
Double strike Equipped creature has double strike. Equip {4} Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Creature β Elf Scout
When this creature enters, draw a card.
Instant
This spell costs {1} less to cast for each creature that attacked this turn. Draw three cards.
Creature β Human Assassin
{T}: Destroy target tapped creature.
Instant
Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Creature β Lizard Warrior
Whenever this creature attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Creature β Human Detective
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature β Human Berserker
Haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature β Dwarf Sorcerer
When this creature enters, you may discard a card. If you do, draw a card. {T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.
Legendary Creature β Human Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.
Creature β Leech
First strike Red spells you cast cost {R} more to cast.
Sorcery
Choose one β β’ Untap all lands you control. β’ Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Legendary Creature β Human Noble
Whenever Rufus Shinra attacks, if you don't control a creature named Darkstar, create Darkstar, a legendary 2/2 white and black Dog creature token.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
Land
{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Instant
Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Sorcery
Choose one β β’ Ruinous Rampage deals 3 damage to each opponent. β’ Exile all artifacts with mana value 3 or less.
Creature β Orc Pirate
Raid β At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
Land
This land enters tapped. {T}: Add {C}. ({C} represents colorless mana.) {T}: Put a +1/+1 counter on target colorless creature that entered this turn.
Creature β Goblin Rogue
{T}, Discard a card: Draw a card.
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Creature β Wolf
{3}{R}, {T}: This creature deals damage equal to the number of Wolves and Werewolves you control to target opponent.
Creature β Human Shaman
When this creature enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.) {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Artifact β Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip {2}
Creature β Demon
Flying When this creature enters, search your library for a card, put it into your hand, then shuffle.
Sorcery
Kicker {U} (You may pay an additional {U} as you cast this spell.) Destroy target tapped creature. If this spell was kicked, scry 2.
Sorcery
Spree (Choose one or more additional costs.) + {1} β Target opponent sacrifices half the creatures they control of their choice, rounded up. + {2} β Target opponent discards half the cards in their hand, rounded up. + {2} β Target opponent loses half their life, rounded up.