123 SE Parkway Court, Suite 120, Franklin, TN, 37064
Cards Tracked
8893
In Stock
8892
Rating
β
Inventory last scanned: 8/1/2026, 6:10:59 PM
Land β Cave
This land can't be blocked. {T}: Add {C}. {4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Creature β Human Warlock
Menace WardβPay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft β Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Creature β Sliver
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature β Mouse Soldier
Vigilance, haste Valiant β Whenever this creature becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
Instant
This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead. β’ Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) β’ Create a token that's a copy of target creature.
Creature β Bird Scout
Flying Whenever this creature attacks, target creature you control without flying gets +1/+1 until end of turn.
Creature β Insect Scientist
Whenever this creature becomes tapped, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.
Instant
Destroy target artifact or enchantment. If its mana value was 2 or less, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Sorcery
Undaunted (This spell costs {1} less to cast for each opponent.) Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.
Creature β Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.
Sorcery
Choose one β β’ Target opponent discards two cards. β’ Creatures your opponents control get -1/-1 until end of turn.
Artifact
Landfall β Whenever a land you control enters, you may pay {2}. If you do, draw a card.
Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Cycling {U}{B}{R} ({U}{B}{R}, Discard this card: Draw a card.)
Creature β Angel
Flying, vigilance
Creature β Dinosaur
Trample {2}{R}, Sacrifice a land: Draw a card. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Sorcery
Seismic Rupture deals 2 damage to each creature without flying.
Enchantment β Aura
Enchant creature When this Aura enters, put a +1/+1 counter on enchanted creature. Whenever enchanted creature attacks, double the number of +1/+1 counters on it.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.
Sorcery
This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorcery
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature β Orc Shaman
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
Instant
Choose one β β’ Target creature gets +2/+2 and gains trample until end of turn. β’ Exile target creature with power 5 or greater. β’ Create a 2/2 white Knight creature token with vigilance.
Artifact
{T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice this artifact: Draw a card.
Land β Gate
This land enters tapped. {T}: Add {G} or {W}.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
Artifact Creature β Assembly-Worker
When this creature enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
Instant
Target creature you control deals X damage to any other target and X damage to itself, where X is its power.
Creature β Fox Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
Create a token that's a copy of target creature you control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature β Elf Scout
Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {T}: Choose a color. Add one mana of that color for each different power among creatures you control.
Sorcery
Council's dilemma β Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Instant
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Sorcery
Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Creature β Vampire
Flying Whenever one or more other creatures die, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Legendary Creature β Vampire Noble
Flying Whenever another creature dies, put two +1/+1 counters on Sengir. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)
Creature β Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature β Elf Knight
When this creature enters, choose one or more β β’ Return target card you own in exile that has an Adventure to your hand. β’ Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. β’ Exile target player's graveyard.
Creature β Merfolk Warrior Scout
Vigilance Whenever this creature enters or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature β Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Artifact Creature β Robot
Flash This spell costs {1} less to cast for each creature attacking you. When this creature enters, you get {E} for each creature attacking you. At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.
Instant
Destroy target creature. You gain 2 life.
Creature β Avatar
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature β Angel
Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.
Creature β Angel
Flying Prevent all combat damage that would be dealt to this creature.
Creature β Human Snake Villain
Deathtouch Power-up β {3}{G}: Put two +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature β Angel Soldier
Flying Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
Instant
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature β Phyrexian Sphinx
Flying Whenever you cast a noncreature spell, put an oil counter on this creature. {U}, Remove an oil counter from this creature: Draw a card, then scry 2.
Creature β Vedalken Wizard
When this creature enters, draw a card, then scry 2.
Sorcery
Draw a card. Scry 2.
Creature β Elf Druid
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Add one mana of any color.