Inventory last scanned: 4/27/2026, 6:45:04 PM
Creature — Rabbit Mouse
{1}, {T}: Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
Creature — Raccoon Rogue
First strike Whenever this creature attacks, add {R}. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature — Giant Warrior
{1}{W}, {T}: Another target creature you control gains flying and lifelink until end of turn. At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Enchantment
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand.
Instant
Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Instant
Choose one — • Exile target artifact. • Exile target enchantment. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature — Eldrazi
When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Sorcery
Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Enchantment
You may cast Spirit spells as though they had flash. Whenever you cast a creature spell during an opponent's turn, tap up to one target creature.
Instant
Destroy target creature or planeswalker. You gain 1 life for each of its colors.
Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Legendary Creature — Goblin Pirate
First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.
Legendary Creature — Goblin Pirate
Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches deals damage equal to that spell's mana value to any target.
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {B}{B}. At the beginning of your end step, create a 0/1 black Thrull creature token.
Creature — Wolf
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature gets +2/+2 until end of turn.
Creature — Sheep Mount
Vigilance Whenever this creature attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Weasel Soldier
First strike, lifelink
Creature — Human Soldier
Vigilance This creature gets +2/+0 as long as you've cast two or more spells this turn.
Kindred Sorcery — Kithkin
Choose two — • Create a token that's a copy of target Kithkin you control. • Target player creates a 1/1 green and white Kithkin creature token. • Target creature you control gets +3/+3 until end of turn. • Target creature you control fights target creature an opponent controls.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Legendary Creature — Cat Soldier
Vigilance Whenever Brimaz attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking. Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
Enchantment
Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Creature — Bringer
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Creature — Kithkin Soldier
Trample, ward {2} This creature enters with five -1/-1 counters on it. Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature — Kithkin Knight
This creature can't be blocked by creatures with power 2 or less. As long as another creature entered the battlefield under your control this turn, this creature gets +2/+0.
Creature — Plant Druid
Trample When this creature enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever this creature attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.
Creature — Plant Wolf
Defender As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Artifact
{4}, {T}, Exile this artifact: Exile target creature.
Instant
Broadside Barrage deals 5 damage to target creature or planeswalker. Draw a card, then discard a card.
Instant
Destroy target artifact, enchantment, or creature with flying.
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Artifact
Spells you cast cost {1} less to cast. You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice this artifact.
Artifact Creature — Walrus
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {T}: Add one mana of any color.
Creature — Dragon
Flying When this creature enters, create a 5/5 red Dragon creature token with flying. Encore {5}{B}{R}{G}
Creature — Spider
Reach When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {4}{B}{G}, {T}, Sacrifice this creature: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.
Creature — Human Assassin
Freerunning {3}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Creature — Human Soldier
When this creature enters, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature — Human Assassin
When this creature dies, each opponent loses 2 life and you gain 2 life.
Creature — Human Artificer
Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.
Sorcery
Choose one — • Brotherhood's End deals 3 damage to each creature and each planeswalker. • Destroy all artifacts with mana value 3 or less.
Legendary Creature — Angel Horror
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)
Legendary Creature — Human Warrior
Oxen you control have double strike. Whenever Bruse Tarl enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
Instant
This spell costs {1}{U} less to cast if it targets an instant or sorcery spell. Counter target spell.
Land
{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.