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Cards Tracked
8919
In Stock
8918
Rating
β
Inventory last scanned: 7/29/2026, 6:10:30 PM
Instant
Target creature gets +2/+2 until end of turn. You gain 2 life.
Legendary Creature β Lemur Bat Ally
Flying, vigilance When Momo leaves the battlefield, choose one β β’ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") β’ Put a +1/+1 counter on target creature you control. β’ Scry 2.
Legendary Creature β Lizard Mutant
Reach {T}: Add X mana of any one color, where X is Mona Lisa's power.
Creature β Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Legendary Creature β Lizard Mutant
{1}, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color. Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature β Nautilus
Flying When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control.
Artifact Creature β Robot
Defender
Sorcery
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.
Creature β Dog
This creature can't attack unless you control more lands than defending player. This creature can't block unless you control more lands than attacking player.
Instant
Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)
Creature β Leech Horror
Kicker {U} (You may pay an additional {U} as you cast this spell.) As this creature enters, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) Monstrous War-Leech's power and toughness are each equal to the greatest mana value among cards in your graveyard.
Land
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Artifact
{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: This artifact becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
Legendary Creature β Ape Human
Dinosaur spells you cast cost {1} less to cast. Whenever Moon-Boy attacks while you control a Dinosaur, Moon-Boy gets +1/+1 until end of turn.
Enchantment Creature β Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.
Creature β Elf Warlock
Whenever this creature attacks, you draw a card and lose 1 life.
Instant
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Creature β Treefolk Cleric
This creature enters with a -1/-1 counter on it. {1}{W}, Remove a counter from this creature: Draw a card. Activate only as a sorcery.
Enchantment β Aura
Enchant artifact or creature you control The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent.
Creature β Bat Cleric
Flying Whenever this creature attacks, you gain 1 life.
Creature β Spirit Knight
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Artifact β Equipment
Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}
Creature β Bat Warlock
Flying Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and you gain 1 life.
Creature β Bat Warrior
Flying, deathtouch Whenever you gain or lose life during your turn, Bats you control get +1/+0 and gain deathtouch until end of turn. This ability triggers only once each turn.
Creature β Dragon
Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X damage to any target, where X is the number of colors among permanents you control.
Land
{T}: Add {C}. {W}{U}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Creature β Human Rogue
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Kindred Enchantment β Elf
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {4}{G}{G}, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.
Creature β Elf Warrior
Other Elves you control get +1/+1. When this creature dies, return another target Elf card from your graveyard to your hand.
Sorcery
You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Artifact Creature β Wall
Defender Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
Enchantment β Aura
Enchant creature Enchanted creature gets -3/-0 and has "At the beginning of your upkeep, exile this creature unless you pay 2 life."
Creature β Orc Rogue
Deathtouch, haste {T}, Discard a card: Draw a card. If the discarded card was a creature card, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature β Spirit
Morbid β When this creature enters, if a creature died this turn, target creature gets -4/-4 until end of turn.
Sorcery
Exile all graveyards.
Legendary Enchantment
Players can't draw cards or gain life. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Instant
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment β Aura
Enchant creature When enchanted creature is dealt damage, destroy it.
Instant
Destroy target creature or enchantment.
Creature β Lhurgoyf
Mortivore's power and toughness are each equal to the number of creature cards in all graveyards. {B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.
Creature β Treefolk
Trample When this creature enters, you gain 5 life.
Creature β Human Warrior
Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.