123 SE Parkway Court, Suite 120, Franklin, TN, 37064
Cards Tracked
8920
In Stock
8919
Rating
β
Inventory last scanned: 7/25/2026, 6:10:30 PM
Sorcery
Choose two β β’ Destroy all artifacts. β’ Destroy all enchantments. β’ Destroy all creatures with mana value 3 or less. β’ Destroy all creatures with mana value 4 or greater.
Enchantment
Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.
Artifact
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter). Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.
Artifact Creature β Construct
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Artifact Creature β Assembly-Worker
Prototype {1}{W} β 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Vigilance {1}, {T}: Put a +1/+1 counter on target Assembly-Worker you control.
Legendary Creature β Angel
Flying, vigilance, indestructible Other permanents you control have indestructible.
Creature β Human Cleric
{1}, {T}: Tap target non-Human creature.
Enchantment β Aura
Enchant creature you control Enchanted creature gets +1/+1 for each creature card in your graveyard and is an Avatar in addition to its other types. When enchanted creature dies, mill cards equal to its power. Return this card to its owner's hand and up to one creature card milled this way to the battlefield under your control.
Creature β Avatar
If you have 3 or less life, this spell costs {6} less to cast. Flying This creature can block any number of creatures.
Creature β Avatar
This spell costs {1} more to cast for each ten years you've been alive. Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest Β½. Avatar of Me is the color of your eyes.
Creature β Elemental
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall β Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Sorcery
Choose one or both β β’ Avengers Disassembled deals 3 damage to each creature. β’ Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature β Angel
Flying When this creature dies, you may put it on top of its owner's library.
Creature β Bird Assassin
Flying As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch. When this creature dies, mill two cards, then draw a card.
Creature β Bird Wizard
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Destroy target nonland permanent. II β Mill three cards. III β You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
Instant
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone.
Creature β Beast
Deathtouch, haste WardβCollect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Creature β Dwarf Berserker
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Legendary Creature β Human Assassin
Menace, lifelink Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature β Elf Noble
Whenever Ayara or another black creature you control enters, each opponent loses 1 life and you gain 1 life. {T}, Sacrifice another black creature: Draw a card.
Legendary Creature β Bear
Whenever another Bear you control enters, choose one β β’ Put two +1/+1 counters on target Bear. β’ Target Bear you control fights target creature you don't control.
Enchantment
Discard a land card: Create a 2/2 green Bear creature token.
Legendary Creature β Djinn Sorcerer
Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
Legendary Creature β Eldrazi
Whenever Azlask or another colorless creature you control dies, you get an experience counter. {W}{U}{B}{R}{G}: Creatures you control get +X/+X until end of turn, where X is the number of experience counters you have. Scions and Spawns you control gain indestructible and annihilator 1 until end of turn.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
Instant
Choose one β β’ Creatures you control gain lifelink until end of turn. β’ Draw a card. β’ Put target attacking or blocking creature on top of its owner's library.
Creature β Vedalken Wizard
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
Artifact
{1}, {T}: Add {W}{U}.
Legendary Creature β Sphinx
Flying When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X life and draw X cards.
Creature β Azra Warrior
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Creature β Azra Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains indestructible until end of turn.
Legendary Creature β Human Noble Rogue
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
Legendary Creature β Human Monk
You may play two additional lands on each of your turns.
Legendary Creature β Human Warlock
{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)