10330 Airline Hwy Ste B10, Baton Rouge, LA, 70816
Cards Tracked
5072
In Stock
5071
Rating
β
Inventory last scanned: 9/9/2026, 6:11:36 PM
Land
{T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
Creature β Horror
Menace Whenever this creature attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on this creature for each card exiled this way.
Creature β Horror
Menace Whenever this creature attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on this creature for each card exiled this way.
Creature β Human Wizard
{R}, {T}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
Artifact
{T}: Put a charge counter on this artifact. {T}: Target player mills X cards, where X is the number of charge counters on this artifact.
Creature β Elemental
{R}, Return this creature to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
Sorcery
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.
Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Creature β Zombie Bear
Trample This creature enters with a +1/+1 counter on it for each creature that died this turn.
Legendary Creature β Frog
Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them.
Instant
Exile target creature with power 3 or less.
Legendary Creature β Wurm
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring." When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Enchantment
When this enchantment enters, draw a card. Cards in graveyards can't be the targets of spells or abilities.
Creature β Human Druid
{1}{G}: Return target basic land card from your graveyard to your hand.
Sorcery
Create a 2/2 red and white Spirit creature token. FlashbackβTap three untapped creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Land
{T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Creature β Zombie Wizard
Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.
Legendary Creature β Ape Warrior
Kicker {3} (You may pay an additional {3} as you cast this spell.) If Grunn was kicked, it enters with five +1/+1 counters on it. Whenever Grunn attacks alone, double its power and toughness until end of turn.
Land β Gate
This land enters tapped. {T}: Add {R} or {G}.
Land β Gate
This land enters tapped. {T}: Add {R} or {G}.
Artifact
{1}, {T}: Add {R}{G}.
Creature β Ogre Warrior
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Trample During your turn, you and this creature have hexproof.
Creature β Human Knight
Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return this card from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Creature β Human Knight
Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
Land β Town
This land enters tapped. {T}: Add {G} or {U}.
Creature β Jellyfish
Defender, flying Prevent all combat damage that would be dealt to this creature.
Creature β Archon
Flying As this creature enters, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
Creature β Kirin
Flying Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature β Angel
Flying When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature β Spirit Cleric
When this creature enters, target creature gets +1/+1 until end of turn.
Creature β Sphinx
Flying Landfall β Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.
Creature β Angel
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying
Instant
Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Sorcery
Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.
Artifact β Vehicle
Vigilance When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle. Crew 2
Artifact Creature β Robot Artificer
Flying This creature gets +1/+0 for each artifact you control.
Instant
Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Land
{T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Creature β Phyrexian Horror
When this creature enters or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to any target.
Legendary Creature β Hydra
Gyrus enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. Whenever Gyrus attacks, you may exile target creature card with lesser power from your graveyard. If you do, create a token that's a copy of that card and that's tapped and attacking. Exile the token at end of combat.
Sorcery
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." Flashback {6}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature β Zombie Knight
You may cast this card from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may cast Knight spells from your graveyard. When Haakon dies, you lose 2 life.
Creature β Giant Soldier
Whenever this creature enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.
Legendary Creature β Human Warrior Ally
Vigilance You may look at the top card of your library any time. You may cast Ally spells from the top of your library. Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
Legendary Creature β Human Warrior
Haktos attacks each combat if able. As Haktos enters, choose 2, 3, or 4 at random. Haktos has protection from each mana value other than the chosen number.
Legendary Creature β Human Archer Ranger
Reach Whenever another creature you control enters, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.)
Creature β Human Elf Monk
Vigilance Stunning Strike β {1}{W}, {T}: Tap target creature.
Land
{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Instant
Until end of turn, if a creature would enter and it wasn't cast, exile it instead. Draw a card.
Artifact Creature β Insect
{2}, Exile this card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature β Human Wizard
Room abilities of dungeons you own trigger an additional time.
Creature β Human Warrior
Whenever this creature attacks or blocks, other Humans you control get +1/+1 until end of turn.
Creature β Giant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) This spell costs {2} less to cast if it's bargained. Trample When this creature enters, you gain 3 life.