Inventory last scanned: 4/29/2026, 6:45:02 PM
Creature — Fish Illusion
Flying When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature — Illusion
Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Legendary Planeswalker — Jace
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. −2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. −8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Legendary Planeswalker — Jace
+1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards.
Creature — Bird Cleric
Flying Whenever this creature or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
Artifact — Equipment
Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Artifact
{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Creature — Merfolk Scout Ranger
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Creature — Merfolk Scout
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Sorcery
Spree (Choose one or more additional costs.) + {3} — Put a +1/+1 counter on target creature. It can't be blocked this turn. + {2} — Target artifact or creature's owner puts it on their choice of the top or bottom of their library.
Artifact — Book
{2}, {T}: Draw a card, then discard a card.
Artifact
Whenever a creature you control dies, put two eyeball counters on this artifact. {3}, {T}, Remove all eyeball counters from this artifact: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
Legendary Creature — Zombie Elf
Jarad gets +1/+1 for each creature card in your graveyard. {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Legendary Creature — Human Warrior
When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
Creature — Phyrexian Soldier
Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Legendary Planeswalker — Jaya
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. −2: Jaya deals 2 damage to any target.
Legendary Creature — Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.) {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Legendary Creature — Angel
Flying {1}{W}: Put a +1/+1 counter on Jenara.
Creature — Human Rebel Ally
When this creature enters, put a +1/+1 counter on target creature.
Artifact
{T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice this artifact: Draw a card.
Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature — Cat Rogue
Vigilance, trample When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Legendary Creature — Human Wizard
{2}, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
Legendary Planeswalker — Yanggu
+1: Target creature gets +2/+2 until end of turn. −1: If you don't control a creature named Mowu, create Mowu, a legendary 3/3 green Dog creature token. −5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
Legendary Planeswalker — Yanggu
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." −1: Put a +1/+1 counter on target creature.
Creature — Shapeshifter
{0}: Until end of turn, this creature gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Creature — Human Wizard
Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Sorcery
Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell.) Create a 4/3 black Ogre Warrior creature token.
Creature — Hamster Citizen
Whenever you give a gift, draw a card.
Enchantment — Aura
Flash Enchant creature {1}{G}: Regenerate enchanted creature.
Legendary Creature — Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Legendary Creature — Human Druid
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
Legendary Creature — Human Rebel
Trample Whenever Jor Kadeen attacks, it gets +X/+X until end of turn, where X is the number of equipped creatures you control. Then if Jor Kadeen's power is 4 or greater, draw a card.
Creature — Elf Wizard
When this creature enters, draw a card.
Creature — Elf Warrior
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Legendary Creature — Zombie Knight
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Sorcery
Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.
Enchantment
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Instant
Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature.
Creature — Bird
Flying Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Artifact Creature — Juggernaut
This creature attacks each combat if able. This creature can't be blocked by Walls.
Artifact Creature — Clown Robot
Trample Whenever this creature attacks, you may put an art sticker on it. This creature gets +3/+0 for each item in its art that's not touching Juggletron, another item, or the card frame.
Instant
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
Artifact Creature — Golem
Defender {T}: Put target card from a graveyard on the bottom of its owner's library.