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Cards Tracked
8238
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2061
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β
Inventory last scanned: 7/31/2026, 6:11:15 PM
Creature β Shapeshifter
Changeling (This card is every creature type.) Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Enchantment
Pay 3 life: Put a +1/+1 counter on target creature.
Enchantment
At the beginning of your end step, untap all nonland permanents you control.
Instant
Return target spell or creature to its owner's hand.
Instant
Choose one β β’ Destroy target artifact. β’ Change the target of target spell or ability with a single target. β’ One or two target creatures can't block this turn.
Instant
Counter target noncreature spell. Untap up to three lands.
Artifact
Untap all artifacts you control during each other player's untap step.
Creature β Elephant Cleric
Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
Enchantment
When this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Legendary Creature β Phyrexian Praetor
Haste At the beginning of your upkeep, exile the top card of your library. You may play it this turn. At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Artifact
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
Legendary Creature β Phyrexian Praetor
Creatures you control have haste. Creatures your opponents control enter tapped.
Creature β Dinosaur
Vigilance Enrage β Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
This land enters tapped. {T}: Add {G}, {W}, or {U}. {2}, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.
Creature β Spirit
Whenever this creature enters or attacks, exile target card from a graveyard. Put a +1/+1 counter on this creature. This creature has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Legendary Land
Each land is a Swamp in addition to its other land types.
Legendary Creature β Spirit Dragon
Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.
Legendary Creature β Elder Giant
When Uro enters, sacrifice it unless it escaped. Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield. Escapeβ{G}{G}{U}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature β Orc Berserker
When this creature enters, the Ring tempts you.
Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. II β You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. III β You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
Legendary Creature β Human Artificer
Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Legendary Creature β Human Artificer
Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
Artifact
{T}, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Land β Urza's Cave
{T}: Add {C}. {3}, {T}, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Artifact
As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.
Land β Urza's Mine
{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
Land β Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
Enchantment Land β Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β This Saga gains "{T}: Add {C}." II β This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III β Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Land β Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Land β Urza's
{T}: Add {C}. Metalcraft β {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.
Land β Planet
This land enters tapped. {T}: Add {U}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {U}, {T}: Add {U} for each artifact you control.
Enchantment β Aura
Enchant Forest As this Aura enters, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.