207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8402
In Stock
8402
Rating
β
Inventory last scanned: 8/7/2026, 6:13:43 PM
Artifact Creature β Drone
Flying When this creature enters, create a 1/1 colorless Spirit creature token.
Creature β Spirit
Flying {3}{B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature β Human Soldier
This spell costs {1} less to cast for each creature you attacked with this turn. When this creature enters, draw a card.
Sorcery
Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Sorcery
Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Instant
Searing Barrage deals 5 damage to target creature. Adamant β If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller.
Instant
Destroy target attacking or blocking creature with power 2 or less.
Creature β Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature β Serpent
This creature can't attack unless defending player controls an Island. When you control no Islands, sacrifice this creature.
Land
This land enters tapped. {T}: Add {G}, {W}, or {U}.
Creature β Beast
{T}: Target land becomes the basic land type of your choice until end of turn.
Creature β Vedalken Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature β Human Detective
Whenever you attack with three or more creatures, this creature gets +2/+0 until end of turn.
Creature β Elemental Spirit
{U}: This creature gets +1/+0 until end of turn.
Land
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Instant
Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Instant
Counter target spell that's the second spell cast this turn.
Instant
Choose one β β’ Look at the top five cards of target opponent's library, then put them back in any order. β’ Look at the top five cards of your library, then put them back in any order. Entwine {U} (Choose both if you pay the entwine cost.)
Instant
Exile target attacking creature. Draw a card.
Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
Instant
Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Flashback {3}{U}
Conspiracy
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever a creature you control with the chosen name enters, you may search your library for any number of cards with that name, reveal them, put them into your hand, then shuffle.
Sorcery
Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
Enchantment β Aura
Enchant land When this Aura enters, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Creature β Rhino Warrior
You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.
Creature β Specter
Flying Whenever this creature deals combat damage to a player, that player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature β Zombie Warrior
Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Instant
Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)
Enchantment β Aura
Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
Creature β Human Wizard
{T}: Draw a card, then discard a card. Activate only if you've cast a noncreature spell this turn.
Sorcery
Choose one β β’ Target opponent discards two cards. β’ Creatures your opponents control get -1/-1 until end of turn.
Sorcery
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+1 and has first strike. At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice this Aura.
Creature β Elemental Warrior
Sacrifice an Elemental: This creature gets +2/+0 and gains first strike until end of turn.
Creature β Insect
Megamorph {6}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature β Wurm
Whenever this creature becomes the target of a spell or ability, put a -1/-1 counter on it.
Creature β Cat
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
Creature β Elemental
When this creature enters, creatures without flying can't block this turn.
Sorcery
Seismic Rupture deals 2 damage to each creature without flying.
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
Instant
Seismic Shudder deals 1 damage to each creature without flying.
Sorcery
Creatures without flying can't block this turn.
Instant
Seismic Wave deals 2 damage to any target and 1 damage to each nonartifact creature target opponent controls.
Instant
Target creature gets +1/+1 and gains first strike until end of turn.
Sorcery
This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.
Sorcery
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact
{T}: Add {G} or {W}. {G}{W}, {T}, Sacrifice this artifact: Draw a card.
Land β Gate
This land enters tapped. {T}: Add {G} or {W}.
Creature β Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn.
Artifact
{T}: Add {G} or {W}. {G}{W}: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.
Creature β Elephant Soldier
{5}{G}: Regenerate this creature.
Artifact Creature β Assembly-Worker
When this creature enters, you may search your library for an Assembly-Worker creature card, reveal it, put it into your hand, then shuffle.
Artifact Creature β Robot Artificer
When this creature enters, you may sacrifice an artifact. When you do, put a +1/+1 counter on target creature and draw a card.
Creature β Human Cleric
{1}{W}, Sacrifice this creature: Creatures you control get +1/+1 until end of turn.
Creature β Zombie
{T}, Discard a creature card: Draw a card.
Creature β Human
When this creature enters, create a 1/1 white Bird creature token with flying.