207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8422
In Stock
8422
Rating
β
Inventory last scanned: 8/3/2026, 5:26:16 AM
Creature β Boar
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature β Azra Warrior
Partner with Blaring Recruiter (When this creature enters, target player may put Blaring Recruiter into their hand from their library, then shuffle.) Whenever this creature attacks, attacking Warriors get +1/+1 until end of turn.
Creature β Human Spellshaper
{R}, {T}, Discard a card: Destroy target Wall.
Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Sorcery
Blaze deals X damage to any target.
Creature β Elemental
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature. Blow Up β {T}, Sacrifice this creature: It deals damage equal to its power to target creature. Activate only as a sorcery.
Creature β Elemental Dog
{1}, Sacrifice another creature: This creature deals 1 damage to any target.
Instant
Exile target creature with power greater than or equal to your life total.
Instant β Arcane
You may exile a red card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn.
Artifact β Equipment
Equipped creature can't be blocked by Vampires or Zombies. Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Instant
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Instant
Exile target creature or enchantment.
Creature β Human Cleric
Other creatures you control get +0/+1.
Creature β Spirit
Flying Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Creature β Beast
When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Creature β Zombie Bat
Flying {1}: This creature gains haste until end of turn.
Creature β Treefolk Warlock
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Land
{T}: Add {C}. {5}{U}, {T}, Sacrifice this land: Draw two cards.
Land
{T}: Add {C}. {3}{G}, {T}, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature β Phyrexian
Defender {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control.
Instant
Put four -1/-1 counters on target creature.
Creature β Elf Druid
{T}, Pay 1 life: Add {G}.
Creature β Human Rebel Cleric
{T}: Target player loses 1 life. {4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.
Creature β Bat
Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Instant
Choose one β β’ Tap two target creatures. β’ Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)
Sorcery
Strive β This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.
Creature β Human Wizard
{W}, {T}: Tap target creature.
Artifact Creature β Phyrexian Cleric
{W/P}, {T}: Tap target creature. ({W/P} can be paid with either {W} or 2 life.)
Instant
Creatures your opponents control get -4/-0 until end of turn. Draw a card.
Creature β Illusion
Creature β Phyrexian Horror
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When this creature dies, each opponent loses 2 life.
Creature β Imp
Flying {B/R}: This creature gets +1/+0 until end of turn.
Creature β Goblin Shaman
When this creature enters, it deals 1 damage to any target.
Artifact Creature β Construct
Prototype {2}{R} β 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Haste
Creature β Hellion
Trample, haste At the beginning of the end step, this creature's owner shuffles it into their library.
Creature β Leech
Flash When this creature enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
Creature β Elemental
Flying {3}{U}: Untap this creature.
Creature β Spirit Warrior
{T}: Attacking Spirits get +1/+0 until end of turn.
Creature β Satyr Berserker
Whenever you sacrifice a permanent, put a +1/+1 counter on this creature. {1}{R}, {T}, Sacrifice a creature or enchantment: This creature deals 1 damage to target creature. That creature can't block this turn.
Creature β Vampire
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
Creature β Vampire Rogue
Assist (Another player can pay up to {5} of this spell's cost.) When this creature enters, target opponent loses 2 life and you gain 2 life.
Creature β Plant Elemental
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Creature β Vampire Rogue
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
Creature β Human Soldier
Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on it. Whenever a +1/+1 counter is put on this creature, remove a +1/+1 counter from target creature an opponent controls.
Creature β Vampire
This creature attacks each combat if able. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature β Vampire
Menace When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
Sorcery
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Creature β Human Monk
This creature has first strike and trample as long as an instant card and a sorcery card are in your graveyard.