207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8354
In Stock
8354
Rating
β
Inventory last scanned: 8/8/2026, 6:14:19 PM
Artifact
{T}: Add {C}. {7}, {T}, Sacrifice this artifact: Destroy target permanent.
Artifact Creature β Ogre Warrior
When this creature enters, target creature can't block this turn.
Creature β Sloth Mount
Whenever this creature attacks while saddled, it gains indestructible until end of turn. Untap all creatures you control. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Instant
Target creature gets +X/+X until end of turn.
Creature β Human Warrior
Vigilance Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)
Creature β Faerie Rogue
Flying Whenever you cast a spell during an opponent's turn, surveil 2. (Look at the top two cards of your library. You may put any number of them into your graveyard and the rest on top of your library in any order.)
Creature β Frog
Menace (This creature can't be blocked except by two or more creatures.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.
Sorcery
Unyaro Bee Sting deals 2 damage to any target.
Creature β Orc Warrior
{1}{W}: This creature gains first strike until end of turn.
Creature β Elemental
Flying
Creature β Human Samurai
This creature gets +2/+0 for each other modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Artifact Creature β Phyrexian Wizard
When this creature enters, it deals X damage to any target, where X is the number of permanents you control with oil counters on them.
Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land has "{T}: Add one mana of any color."
Creature β Human Cleric
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature β Drake
Flying This creature attacks each combat if able.
Creature β Spirit Minion
This creature can't block. {U}: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Creature β Human Spellshaper
{2}{B}, {T}, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.
Sorcery
Return up to two target creature cards from your graveyard to your hand. Draw a card.
Instant
Destroy target Spirit or enchantment.
Creature β Orc Berserker
When this creature enters, the Ring tempts you.
Instant
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Artifact β Book
{3}, {T}: Draw a card. Then discard a card unless you exile a historic card from your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Creature β Troll
{R}: Regenerate this creature.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Exile target nonland permanent.
Enchantment β Aura
Flash Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1. {2}{C}: Exile enchanted creature.
Sorcery
Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
Creature β Beast
{1}: Regenerate target creature with power 5 or greater.
Creature β Human Shaman
{8}: This creature deals 3 damage to any target.
Creature β Elemental
Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Legendary Creature β Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
Creature β Human Scout
Protection from black
Creature β Human Berserker
Haste This creature attacks each combat if able.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
Creature β Unicorn
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature β Tiefling Bard
Combat Inspiration β At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn.
Creature β Vampire Rogue Noble
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature β Bat
Flying (This creature can't be blocked except by creatures with flying or reach.) {B}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature β Vampire Shaman
First strike Sacrifice this creature: Remove all counters from target permanent.
Creature β Vampire Scout
Flying This creature can't block.
Creature β Vampire Warrior
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature β Vampire Shaman
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature β Vampire Noble
Creature β Vampire
{6}{B}: Each opponent loses 2 life and you gain 2 life.
Creature β Vampire
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature β Vampire Spirit
Flying
Creature β Human Soldier
Whenever this creature deals damage to a Vampire, destroy that creature.
Creature β Vampire Warrior
Sacrifice another creature: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
Sorcery
Choose one or both β β’ Destroy target artifact. β’ Destroy target land.
Creature β Vampire Knight
{1}, Sacrifice another creature or artifact: This creature gains indestructible until end of turn. Tap it.