207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8354
In Stock
8354
Rating
β
Inventory last scanned: 8/8/2026, 6:14:19 PM
Creature β Angel Warrior
Flying Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Artifact β Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Instant
This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent.
Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
Sorcery
Destroy target creature with power 4 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Destroy target creature with power 3 or less.
Creature β Human Knight
Flying Adamant β If at least three blue mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Creature β Elemental
Flying This creature can block only creatures with flying.
Creature β Djinn
Flying At the beginning of your upkeep, this creature phases out unless you pay {U}{U}. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
Creature β Spirit
Flying
Enchantment β Aura
Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Creature β Orc Rogue
Whenever this creature attacks, you may discard a card. If you do, draw a card. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature β Kavu Soldier
At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards.
Creature β Human Rogue
When this creature enters, target player draws a card and loses 1 life.
Creature β Dwarf Rogue
{1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact Creature β Human Rogue
{U}{B}: This creature gets -2/-0 until end of turn and can't be blocked this turn.
Artifact β Equipment
Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}
Creature β Phyrexian Vedalken Wizard
{2}{U}, {T}: Put a -1/-1 counter on target creature. You may tap or untap that creature.
Creature β Vedalken Soldier
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature β Vedalken Artificer
{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Creature β Vedalken Wizard
{U}, {T}: Target player mills two cards.
Creature β Vedalken Rogue
This creature can't be blocked. Metalcraft β This creature gets +1/+0 as long as you control three or more artifacts.
Creature β Vedalken Wizard
At the beginning of your upkeep, you may put a charge counter on target artifact.
Creature β Vedalken Wizard
Whenever this creature attacks, target creature an opponent controls gets -2/-0 until end of turn.
Artifact Creature β Vedalken Scout
Protection from red
Creature β Vedalken Wizard
When this creature enters, exchange control of target land you control and target land an opponent controls.
Artifact Creature β Plant Mutant Food
Deathtouch {T}, Sacrifice this creature: Roll a six-sided die. You gain life equal to the result.
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island." Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Shade
{1}{B}: This creature gets +1/+1 until end of turn.
Artifact
Whenever this artifact or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
Enchantment
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 1/1 Bird creature with flying.
Artifact β Vehicle
When this Vehicle enters, you gain 2 life. {T}: Add one mana of any color. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature β Spirit
Reach (This creature can block creatures with flying.) Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature β Lammasu
Flying
Creature β Human Monk Cleric
When this creature enters, you gain 2 life.
Sorcery
Destroy target tapped creature.
Instant
Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Creature β Plant Elemental
Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature β Devil
Haste Morbid β {T}: This creature deals 1 damage to any target. Activate only if a creature died this turn.
Creature β Aetherborn Warrior
Revolt β When this creature enters, if a permanent left the battlefield under your control this turn, target creature an opponent controls gets -3/-3 until end of turn.
Sorcery
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
Creature β Human Citizen
Whenever one or more other creatures you control die, put a +1/+1 counter on this creature.
Creature β Vampire
Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature β Orc Warrior
Whenever you lose life for the first time each turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)
Enchantment β Aura
Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Creature β Human Druid
Alliance β Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.
Creature β Insect
Flying Whenever this creature blocks or becomes blocked by a creature, destroy that creature at end of combat.
Creature β Gorgon Cleric
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Sorcery
Destroy target enchanted permanent.
Creature β Lizard Mount
Deathtouch Whenever this creature attacks while saddled, it gets +0/+3 until end of turn. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Instant
Return target nonland permanent or suspended card to its owner's hand.
Artifact Creature β Construct
{3}{G}: Put a +1/+1 counter on this creature.
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
Creature β Spirit
{G}, Sacrifice this creature: Add three mana of any one color. Whenever you cast a multicolored spell, you may return this card from your graveyard to your hand.
Enchantment β Aura
Enchant land When this Aura enters, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.