207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8422
In Stock
8422
Rating
β
Inventory last scanned: 8/3/2026, 5:26:16 AM
Creature β Kor Pilot
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
Creature β Cat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature β Human Knight
First strike (This creature deals combat damage before creatures without first strike.) {1}{W}: This creature gets +1/+0 until end of turn.
Artifact β Vehicle
Sacrifice a Treasure: This Vehicle becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact Creature β Goat
Flash Vigilance Devour artifact 1 (As this creature enters, you may sacrifice any number of artifacts. It enters with that many +1/+1 counters on it.)
Creature β Human Pirate
{1}, {T}: Draw a card, then discard a card.
Sorcery
Create three 1/1 white Soldier creature tokens.
Artifact β Equipment
Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types. Whenever this Equipment becomes unattached from a permanent, destroy that permanent. Equip {1}
Sorcery
Return up to three target creatures to their owners' hands.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. When this Aura enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Enchantment β Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Legendary Creature β Human Knight
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle. If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.
Creature β Human Knight
Level up {2} ({2}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 2/2 LEVEL 5+ 5/5 First strike
Creature β Giant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Instant
Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Creature β Gnome Ranger
Whenever this creature attacks, you may pay {1}{G}. If you do, create a 2/2 green Boar creature token that's tapped and attacking.
Instant
Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Enchantment β Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+3 and has reach and "{T}: Add {G}{G}." Channel β {1}{G}, Discard this card: Create a 1/1 green Human Monk creature token with "{T}: Add {G}."
Creature β Skeleton Warrior
Whenever a creature blocks, that creature's controller loses 1 life. {1}{B}{R}: Regenerate this creature.
Creature β Alien Crab Horror
Deathtouch When Carnival Carnivore enters, you get {TK}, then you may put a sticker on a nonland permanent you own.
Creature β Plant Wall
Defender
Instant
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card.
Creature β Vampire
When this creature dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}."
Instant
Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact β Vehicle
When this Vehicle enters, mill two cards. Then return a creature or Vehicle card from your graveyard to your hand. (To mill two cards, put the top two cards of your library into your graveyard.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature β Insect
This creature gets +X/+0, where X is the greatest power among creature cards in your graveyard. When this creature enters, mill four cards. (Put the top four cards of your library into your graveyard.)
Creature β Imp
Flying When this creature enters, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Creature β Insect Horror
Flying When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life.
Creature β Zombie Bird
Flying
Artifact β Food
When this artifact enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) {2}, {T}, Sacrifice this artifact: You gain 3 life.
Creature β Human Advisor
Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.
Artifact Creature β Gnome
When this creature enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Enchantment β Aura Cartouche
Enchant creature you control When this Aura enters, draw a card. Enchanted creature gets +1/+1 and has flying.
Enchantment β Aura Cartouche
Enchant creature you control When this Aura enters, target creature can't block this turn. Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
Creature β Merfolk Wizard
When this creature enters, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Enchantment β Case
When this Case enters, it deals 3 damage to target creature an opponent controls. To solve β Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.) Solved β Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.
Enchantment β Case
When this Case enters, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve β Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved β Creatures you control get +1/+0.
Enchantment β Case
Whenever a Detective you control enters or is turned face up, put a +1/+1 counter on it. To solve β You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) Solved β If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Enchantment β Case
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve β You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved β {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Enchantment β Case
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve β Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved β Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Instant
Draw two cards, then look at the top card of each player's library.
Legendary Creature β Human Berserker
Menace Whenever Casey Jones attacks, put a +1/+1 counter on target attacking creature. Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.
Enchantment β Aura
Enchant creature Enchanted creature gets -2/-0 and can't block.
Enchantment
Untapped creatures you control get +0/+2.
Creature β Crocodile
Instant
Draw two cards, then discard a card.
Creature β Elemental
Sacrifice this creature: Add {R}{R}.
Creature β Dog
Whenever you cast a noncreature spell, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
The owner of target artifact or enchantment an opponent controls shuffles it into their library. You may shuffle up to four target cards from your graveyard into your library.
Artifact Creature β Construct
When this creature dies, add {C}{C}{C}.
Creature β Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature.