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Cards Tracked
8389
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8389
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β
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Creature β Zombie
When this creature dies, exile it.

Creature β Cyclops

Creature β Elf Shaman
{R}{G}{W}: This creature and each other creature with the same name as it get +3/+3 until end of turn.

Creature β Basilisk
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature β Imp
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature β Rat Squirrel
Deathtouch When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

Creature β Goblin
During your turn, this creature has flying.

Legendary Creature β Human Warrior
Vigilance Daghatar enters with four +1/+1 counters on it. {1}{B/G}{B/G}: Move a +1/+1 counter from target creature onto a second target creature.

Creature β Merfolk Wizard
{U}, {T}: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Instant β Arcane
Target player mills four cards. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Create two 1/1 red Devil creature tokens. They have "When this token dies, it deals 1 damage to any target."

Artifact Creature β Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)

Artifact β Equipment
Equipped creature gets +2/+1. When equipped creature dies, you may have this Equipment become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. Equip {1}

Creature β Human Soldier
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) During your turn, this creature gets +2/+0.

Artifact Creature β Golem
{1}, Sacrifice this creature: Add {B}{R}{G}.

Creature β Human Wizard
{T}, Sacrifice this creature: Counter target spell.

Sorcery
Destroy target creature or Vehicle.

Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

Creature β Human Artificer
{3}{W}: Put a +1/+1 counter on target Mount or Vehicle.

Creature β Human Knight
Battalion β Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.

Creature β Turtle Rogue
Flash This creature enters tapped.

Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.

Instant
Destroy target black creature.

Creature β Human Assassin
As long as you've surveilled this turn, this creature has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."

Instant
This spell costs {1} less to cast if it targets a blocking creature. Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment β Aura
Enchant creature When this Aura enters, you lose 1 life. Enchanted creature gets +3/+1.

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Sorcery
Each opponent sacrifices a creature or planeswalker of their choice, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile this card from your graveyard. That planeswalker enters with an additional loyalty counter on it.

Artifact Creature β Gargoyle
Flying {B}: This creature gets +2/-1 until end of turn.

Creature β Wall
Defender (This creature can't attack.) {0}: This creature can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

Instant
Dark Nourishment deals 3 damage to any target. You gain 3 life.

Creature β Spirit
Flying When this creature dies, put it on top of its owner's library.

Creature β Phyrexian Drake
Flying When this creature dies, draw a card.

Instant
Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Creature β Wolf
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Instant
Destroy target nonblack creature. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature β Elf Citizen
Other Citizens you control get +1/+0. Whenever this creature attacks, create a 1/1 green and white Citizen creature token.

Creature β Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature β Human Cleric
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, destroy target enchantment.

Creature β Bird Warrior
Flying Whenever this creature attacks, untap target creature you control.

Creature β Human Soldier
{1}{W}, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.

Creature β Rhino Soldier
Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Instant
Up to two target creatures each get +2/+2 until end of turn.

Creature β Human Warrior
When this creature enters, put a +1/+1 counter on target creature.

Instant
Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.

Creature β Human Soldier
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Creature β Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}, Sacrifice this creature: Destroy target blocking creature.

Creature β Human Soldier Archer
{T}: This creature deals 1 damage to target attacking or blocking creature.

Creature β Human Cleric Archer
{T}: This creature deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn.

Creature β Human Archer
Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Sorcery
Target player discards two cards and loses 2 life.

Creature β Human Soldier
Flying, lifelink Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Enchantment Creature β Human Cleric
Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

Creature β Bird
Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature β Elemental
Flash When this creature enters, prevent the next 3 damage that would be dealt to any target this turn. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature β Hippogriff
Flying

Creature β Elf Warlock
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature β Human Warlock
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.