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Creature β Zombie
This creature can't block. Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.

Creature β Zubera Spirit
When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Creature β Vampire
When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Legendary Creature β Phyrexian Horror
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod. ({B/P} can be paid with either {B} or 2 life.)

Creature β Spirit Soldier
Flash When this creature enters, other creatures you control get +0/+1 until end of turn.

Artifact Creature β Golem
{1}, Sacrifice this creature: Add {W}{U}{B}.

Creature β Human Soldier
First strike Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Creature β Human Wizard
{1}{W}, {T}: Tap target creature without flying.

Instant
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Creature β Human Warrior

Creature β Zombie Crocodile

Creature β Zombie
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Artifact Creature β Phyrexian Dog
{2}{B}: This creature gets +1/+1 until end of turn.

Artifact
{1}, Sacrifice this artifact: Draw a card. {2}{B}, Sacrifice this artifact: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.

Creature β Merfolk Wizard
Tap an untapped Merfolk you control: Target player mills a card.

Sorcery
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

Creature β Zombie Horror
When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: This creature can't be blocked this turn.

Creature β Human Wizard
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature β Dinosaur
Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.

Creature β Insect
Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature β Skeleton Warrior
{3}: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature β Human Druid
Whenever you cast an Aura spell that targets this creature, create a 3/3 green Beast creature token.

Instant
Dual Shot deals 1 damage to each of up to two target creatures.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)

Creature β Insect
{1}{R}: Target creature can't block this creature this turn.

Enchantment β Aura
Enchant creature When this Aura enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance.

Creature β Human Soldier
First strike Coven β At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.

Instant
Coven β Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Creature β Human Monk
When this creature enters, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Creature β Phyrexian Soldier
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) During your turn, this creature has first strike.

Artifact Creature β Bird
{U}: This creature gains flying until end of turn.

Creature β Crocodile
When this creature enters, you may put target artifact or creature card from your graveyard on top of your library.

Creature β Kithkin Druid
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.


Creature β Snake Cleric
{1}, Tap an untapped Desert you control: You gain 1 life.

Artifact β Vehicle
When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact Creature β Phyrexian Golem
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Creature β Spirit
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Creature β Shade Spirit
Flying {B}: This creature gets +1/+1 until end of turn.
Creature β Bird Horror
Flying When this creature enters, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature β Insect
{4}{B}: Return this card from your graveyard to your hand.

Creature β Beast
Suspend 5β{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)


Creature β Giant
{1}{G}, {T}: If this creature is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to this creature.

Creature β Horse
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +2/+2 as long as you have the city's blessing.

Creature β Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature β Vampire
Delirium β This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Flying

Creature β Human Rogue
This creature can't be blocked by creatures with power 4 or greater.

Creature β Elf Berserker
Boast β {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)

Artifact Creature β Construct
Whenever this creature becomes blocked, regenerate it. {3}: This creature gets +1/+0 until end of turn.

Creature β Human Warrior
When this creature dies, return another target creature card from your graveyard to your hand.

Creature β Griffin
Flying {2}{W}, Sacrifice two enchantments: Return this card from your graveyard to your hand.

Sorcery
Return up to two target creature cards from your graveyard to your hand.

Creature β Thrull
{B}: Regenerate this creature.

Creature β Dwarf Warrior
As long as this creature is equipped, it gets +0/+2.

Sorcery
Kickerβ{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) Destroy target land. If this spell was kicked, destroy another target land.