207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8382
In Stock
8382
Rating
β
Inventory last scanned: 8/4/2026, 6:14:40 PM
Creature β Serpent
This creature can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn.
Artifact β Equipment
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters from your graveyard, you may attach this Equipment to it. Equip {1}{B} ({1}{B}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Plant Zombie
Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature β Phyrexian Beast
{T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.
Creature β Beast
When this creature enters, sacrifice it unless you discard a noncreature card.
Creature β Human Wizard
Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice this creature unless you pay {U}.
Creature β Shade
Flying {B}: This creature gets +1/+1 until end of turn.
Instant
Choose one β β’ Put five charge counters on target Spacecraft or Planet you control. β’ Destroy target artifact.
Creature β Zombie
This creature can't block. Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Creature β Zubera Spirit
When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
Creature β Vampire
When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature β Spirit Soldier
Flash When this creature enters, other creatures you control get +0/+1 until end of turn.
Creature β Human Soldier
First strike Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Creature β Human Wizard
{1}{W}, {T}: Tap target creature without flying.
Instant
Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
Creature β Human Warrior
Artifact Creature β Phyrexian Dog
{2}{B}: This creature gets +1/+1 until end of turn.
Artifact
{1}, Sacrifice this artifact: Draw a card. {2}{B}, Sacrifice this artifact: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.
Creature β Bear Mount
Whenever this creature attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature β Merfolk Wizard
Tap an untapped Merfolk you control: Target player mills a card.
Sorcery
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Creature β Zombie Horror
When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.) {2}{U}: This creature can't be blocked this turn.
Creature β Eldrazi Crab
Flash (You may cast this spell any time you could cast an instant.) Emerge {7}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) This creature has hexproof as long as it entered this turn.
Creature β Human Wizard
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Dinosaur
Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature β Insect
Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature β Skeleton Warrior
{3}: Tap this creature. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature β Human Druid
Whenever you cast an Aura spell that targets this creature, create a 3/3 green Beast creature token.
Instant
Dual Shot deals 1 damage to each of up to two target creatures.
Enchantment β Aura
Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Creature β Insect
{1}{R}: Target creature can't block this creature this turn.
Enchantment β Aura
Enchant creature When this Aura enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn. Enchanted creature gets +2/+2 and has vigilance.
Creature β Human Soldier
First strike Coven β At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
Instant
Coven β Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Creature β Human Monk
When this creature enters, put a +1/+1 counter on target creature. {4}{W}, {T}: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Creature β Phyrexian Soldier
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) During your turn, this creature has first strike.
Creature β Dwarf Shaman
When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.
Artifact Creature β Bird
{U}: This creature gains flying until end of turn.
Creature β Crocodile
When this creature enters, you may put target artifact or creature card from your graveyard on top of your library.
Creature β Kithkin Druid
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.
Creature β Snake Cleric
{1}, Tap an untapped Desert you control: You gain 1 life.
Artifact β Vehicle
When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature β Spirit
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Creature β Shade Spirit
Flying {B}: This creature gets +1/+1 until end of turn.
Creature β Insect
{4}{B}: Return this card from your graveyard to your hand.
Creature β Beast
Suspend 5β{G} (Rather than cast this card from your hand, you may pay {G} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature β Giant
{1}{G}, {T}: If this creature is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to this creature.
Creature β Horse
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +2/+2 as long as you have the city's blessing.
Creature β Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature β Vampire
Delirium β This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Flying
Creature β Human Rogue
This creature can't be blocked by creatures with power 4 or greater.
Creature β Elf Berserker
Boast β {1}: Target opponent loses 1 life and you gain 1 life. (Activate only if this creature attacked this turn and only once each turn.)