207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8398
In Stock
8398
Rating
β
Inventory last scanned: 8/5/2026, 6:14:40 PM
Creature β Goblin Rogue
Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Creature β Goblin Rogue
{R}, Sacrifice this creature: Destroy target creature with defender. This creature deals 2 damage to that creature's controller.
Instant
Exile target creature with power 3 or less.
Instant
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Sorcery
Ground Assault deals damage to target creature equal to the number of lands you control.
Creature β Human Druid
{1}{G}: Return target basic land card from your graveyard to your hand.
Land
{T}: Add {C}. {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice this land: Create an 8/8 green and white Elemental creature token with vigilance.
Creature β Elemental
Trample Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature β Elf Druid Ally
Rally β Whenever this creature or another Ally you control enters, you may pay {1}. If you do, create a 1/1 green Plant creature token.
Instant
Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Creature β Leviathan
Defender (This creature can't attack.) When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle. {4}: This creature loses defender until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Target player discards two cards. Morbid β If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.
Sorcery
Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.
Creature β Orc Warrior
When this creature enters, it deals damage to target opponent or planeswalker equal to the number of creatures you control.
Creature β Human Shaman
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.
Land β Gate
This land enters tapped. {T}: Add {R} or {G}.
Artifact
{T}: Add {R} or {G}. {R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Creature β Beast
{R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature β Human Berserker
When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
Creature β Human Knight
Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Creature β Human Knight
Flying When this creature enters, draw a card.
Creature β Human Knight
Flying Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever this creature attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature has defender.
Creature β Human Noble
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, create two 3/3 white Knight creature tokens.
Creature β Jellyfish
Defender, flying Prevent all combat damage that would be dealt to this creature.
Creature β Archon
Flying As this creature enters, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.
Creature β Kirin
Flying Whenever another creature you control dies, put a +1/+1 counter on this creature.
Creature β Cat
Vigilance (Attacking doesn't cause this creature to tap.)
Creature β Spirit Cleric
When this creature enters, target creature gets +1/+1 until end of turn.
Creature β Elemental
Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, this creature gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)
Creature β Angel
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying
Creature β Human Soldier
Megamorph {3}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, put a +1/+1 counter on another target creature you control.
Artifact Creature β Construct
When this creature enters, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Artifact Creature β Golem
Defender (This creature can't attack.)
Creature β Moonfolk Samurai
Defender Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)
Enchantment β Aura
Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.
Artifact Creature β Robot
{T}: Add {U}. Spend this mana only to cast an artifact spell or activate an ability.
Artifact β Vehicle
Vigilance When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle. Crew 2
Artifact
When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: Add two mana of different colors.
Enchantment β Aura
Enchant creature Enchanted creature has protection from multicolored.
Creature β Cat
Protection from blue
Creature β Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Creature β Human Soldier
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Sorcery
This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card.
Artifact Creature β Insect
{U}: This creature gains flying until end of turn.
Creature β Human Wizard
You may exert this creature as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
Creature β Skeleton Pirate
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid β When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature β Goblin Berserker
At the beginning of your first main phase, you may blight 2. If you don't, you lose 3 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature β Crocodile
When this creature dies, put a +1/+1 counter on target creature you control.
Creature β Hag Wizard
When this creature enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. When this creature enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Legendary Creature β Human Bard
Whenever Gylwain or another nontoken creature you control enters, choose one β β’ Create a Royal Role token attached to that creature. β’ Create a Sorcerer Role token attached to that creature. β’ Create a Monster Role token attached to that creature.
Creature β Human Cleric
{T}, Sacrifice this creature: Destroy target Aura.
Creature β Human Soldier
When this creature enters, target creature you control gets +1/+1 until end of turn.
Creature β Human Soldier
Whenever this creature attacks, you may pay {W}. If you do, tap target creature an opponent controls.
Creature β Giant Soldier
Whenever this creature enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.