207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8422
In Stock
8422
Rating
β
Inventory last scanned: 8/3/2026, 5:26:16 AM
Artifact Creature β Shapeshifter
{1}: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Creature β Orc Knight
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature enters, create a 1/1 white Soldier creature token.
Creature β Human Kor Soldier
Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Vigilance (Attacking doesn't cause this creature to tap.)
Creature β Human Scout
When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Creature β Faerie
This creature can't be blocked by artifact creatures. {7}: Put two +1/+1 counters on this creature.
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Creature β Wolf
This creature can't be blocked by creatures with power 2 or less.
Sorcery
Destroy all lands.
Creature β Human Soldier
When this creature enters, distribute two +1/+1 counters among one or two target creatures you control.
Enchantment β Aura
Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
Instant
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Artifact Creature β Equipment Beast
Ward {2} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
{3}{W}{W}: You draw a card and target opponent gains 3 life.
Creature β Elf Artificer
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Creature β Armadillo
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
Creature β Zombie Warrior
When this creature enters, mill four cards.
Artifact Creature β Construct
Prevent all combat damage that would be dealt to this creature by creatures blocking it.
Creature β Elf Knight
Creature β Human Wizard
{B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn.
Creature β Giant Soldier
This creature has vigilance as long as you control a Gate.
Creature β Mouse
Celebration β This creature gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.
Creature β Orc Warrior
As long as this creature is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Enchantment
{3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.
Enchantment
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Instant
Return target creature to its owner's hand. Addendum β If you cast this spell during your main phase, draw a card.
Instant
Target creature gets +2/+2 until end of turn. Addendum β If you cast this spell during your main phase, that creature gains flying until end of turn.
Creature β Vampire Noble
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Creature β Human Warlock
Whenever this creature attacks, you may pay 2 life. If you do, it gains flying until end of turn.
Instant
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Sorcery
Arrow Storm deals 4 damage to any target. Raid β If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
Instant β Trap
If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost. Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Sorcery
Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.
Instant
Target creature gets +2/+2 until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Choose one or both β β’ Tap target creature. β’ Target creature gets -2/-4 until end of turn.
Instant
Draw two cards. If you control no artifacts, discard a card.
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. Artillerize deals 5 damage to any target.
Creature β Eldrazi
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Instant
Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
This spell costs {1} less to cast if you control two or more legendary creatures. Scry 2, then draw two cards.
Creature β Vedalken Wizard
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature β Bird Soldier
Flying This creature can block only creatures with flying. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Land
{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Elemental Warrior
This creature can't block.
Creature β Human Wizard
Heroic β Whenever you cast a spell that targets this creature, each opponent discards a card.
Enchantment
Flash When this enchantment enters, exile target spell. Your opponents can't cast spells with the same name as the exiled card. When this enchantment leaves the battlefield, return the exiled card to its owner's hand.
Creature β Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
Creature β Nightmare
{3}{U}: This creature can't be blocked this turn.
Creature β Elemental Dog
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature.
Artifact
You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature you control gets +2/-2 for as long as this artifact remains tapped.
Legendary Creature β Human Peasant
Haste Celebration β Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Enchantment β Aura
Enchant creature you control When this Aura enters, target opponent discards two cards. Enchanted creature has lifelink.
Enchantment β Aura
Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.
Creature β Skeleton Soldier
{2}{B}: Regenerate this creature.
Sorcery
Destroy target untapped creature.