207 S. Berkeley Blvd Suite B, Goldsboro, NC, 27534
Cards Tracked
8389
In Stock
8389
Rating
β
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Enchantment
When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Instant
Exile two target artifacts.

Sorcery
Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This token can block only creatures with flying."

Sorcery
Choose one β β’ Into the Fire deals 2 damage to each creature, planeswalker, and battle. β’ Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Sorcery
Return up to two target creatures to their owners' hands.

Creature β Human Scout
Trample When this creature enters, another target Human you control gets +2/+2 until end of turn.

Creature β Rabbit Soldier
Offspring {1} (You may pay an additional {1} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target creature you control gets +1/+1 until end of turn.

Creature β Insect Citizen
{3}: Put a +1/+1 counter on this creature. Activate only as a sorcery.

Creature β Beast
Vigilance When this creature enters, tap up to two target creatures your opponents control.

Creature β Zombie Manticore
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature β Dwarf Artificer
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this creature doesn't have a flying counter on it, put a flying counter on it.

Creature β Human Artificer
This creature gets +1/+1 as long as you control an artifact.

Artifact β Equipment
Equipped creature gets +1/+2. Whenever an Artificer you control enters, you may attach this Equipment to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Enchantment
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.
Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.

Sorcery
Tap up to two target artifacts and/or creatures. Put two stun counters on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Sorcery
Exile target creature or enchantment.

Enchantment
Landfall β Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Draw two cards.

Creature β Wolverine
When this creature enters, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature β Elf Warrior
{3}{G}: This creature gets +2/+2 until end of turn.

Creature β Cat
When this creature enters, if you cast it, add {W}{U}{B}{R}{G}.

Enchantment β Aura
Enchant creature you control When this Aura enters, it deals 4 damage to target creature or planeswalker an opponent controls. Enchanted creature gets +1/+1.

Creature β Human Soldier
Double strike (This creature deals both first-strike and regular combat damage.)

Artifact Creature β Golem
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, put a +1/+1 counter on target creature.

Creature β Beast

Creature β Aetherborn Artificer
When this creature enters, you may sacrifice an artifact. If you do, put two +1/+1 counters on this creature and each opponent loses 2 life.

Creature β Orc Scout
This creature can't block creatures with power 2 or greater. {R}: This creature gains flying until end of turn.

Creature β Giant Warrior
Reach Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Artifact Creature β Demon
Reach, vigilance, trample

Artifact Creature β Golem
Vigilance This creature attacks or blocks each combat if able.

Artifact Creature β Boar
Trample, haste Channel β {1}{R}, Discard this card: Target creature gets +3/+1 and gains trample until end of turn.

Artifact
{3}, {T}: Target creature gains first strike until end of turn.

Artifact Creature β Construct
Haste Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Creature β Cat Warrior
When this creature enters, put a +1/+1 counter on target creature.

Creature β Treefolk