Inventory last scanned: 4/27/2026, 1:48:22 AM
Legendary Creature — Human Assassin
Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Menace (This creature can't be blocked except by two or more creatures.) Other Assassins you control get +1/+1.
Creature — Dragon
Flying, deathtouch Megamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Creature — Ooze
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.
Sorcery
Acidic Soil deals damage to each player equal to the number of lands they control.
Creature — Vampire Cleric
{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
Legendary Enchantment — Background
Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
Sorcery
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Creature — Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Instant
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Creature — Vampire Soldier
As long as this creature is attacking, it gets +2/+0. Pay 4 life: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact Creature — Construct
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.
Artifact Creature — Gnome
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Snow Creature — Angel
Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
Legendary Creature — Human Knight
Lifelink Adelbert Steiner gets +1/+1 for each Equipment you control.
Legendary Creature — Human Knight
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Creature — Merfolk Cleric
Other tapped creatures you control have indestructible.
Creature — Angel
Flying Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Creature — Crocodile
When this creature dies, create a 2/2 black Zombie Druid creature token. Renew — {B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature — Cat
Double strike Eternalize {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Creature — Minotaur Pilot
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. Whenever you activate an exhaust ability, put a +1/+1 counter on this creature.
Instant
Create a 5/5 green Wurm creature token with trample.
Artifact — Vehicle
Flying Whenever this Vehicle attacks, draw a card, then discard a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Land — Town
When this land enters, you gain 2 life. {T}: Add {C}.
Artifact — Equipment
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Creature — Bird Wizard
Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your upkeep, you may exile two cards from your graveyard. If you do, put a +1/+1 counter on this creature.
Enchantment Creature — Human Soldier
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Creature — Bird Soldier
Flying Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.
Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Creature — Dwarf Soldier
Flying, vigilance, lifelink
Creature — Bird Soldier
Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Legendary Creature — Human Cleric
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Sorcery
Choose one — • Take the Elevator — Create three 1/1 colorless Hero creature tokens. • Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Return six target nonland permanents to their owners' hands.
Land
When this land enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Instant
Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.
Artifact
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}, {T}: Draw a card. Max speed — Whenever you draw a card, each opponent mills two cards. (Each opponent puts the top two cards of their library into their graveyard.)
Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact. {T}: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.
Instant
Return all attacking creatures to their owner's hand.
Artifact Creature — Thopter
Flying, vigilance {2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery.
Instant
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Creature — Human Rogue
When this creature enters, you get {E}{E}{E}{E} (four energy counters). {T}, Pay {E}{E}: This creature deals 1 damage to target creature. {T}, Pay eight {E}: This creature deals 6 damage to target player or planeswalker.
Legendary Artifact — Equipment
Equipped creature has base power and toughness X/X, where X is your life total. Equip {5}