15973 Piuma Ave, Cerritos, CA, 90703
Cards Tracked
9072
In Stock
1392
Rating
β
Inventory last scanned: 7/27/2026, 6:11:19 PM
Artifact
This artifact enters tapped. When this artifact enters, proliferate. {T}: Add one mana of any color. Corrupted β {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Creature β Spirit Scout
Flying Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β {3}, Exile this card from your graveyard: Draw a card.
Artifact β Treasure
{T}: Add {R}. Put a stash counter on this artifact. {T}, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
Land
{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.
Enchantment Creature β Cat Beast
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, return target permanent card from your graveyard to your hand. If this creature would die, exile it instead.
Legendary Creature β Elf Noble
Whenever you scry, choose one and Glorfindel gets +1/+1 until end of turn. β’ Glorfindel must be blocked this turn if able. β’ Glorfindel can't be blocked by more than one creature each combat this turn.
Creature β Vampire Soldier
When this creature enters, you may sacrifice another creature or artifact. When you do, put a +1/+1 counter on each of up to two target creatures.
Creature β Angel
Flying, lifelink At the beginning of each combat, if you have more life than an opponent, this creature gains double strike until end of turn.
Instant
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
Enchantment
At the beginning of combat on your turn, choose one β β’ Creatures you control get +1/+1 and gain trample until end of turn. β’ Target land gains "{T}: Add {G}{G}{G}" until end of turn. β’ Draw a card if you control a creature with power 3 or greater. β’ You gain 3 life.
Creature β Dragon
Flying, haste You may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
Creature β Cat Mount
Lifelink Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Artifact β Equipment
Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Equip {2}
Creature β Zombie Mutant
Deathtouch Whenever this creature deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life.
Creature β Human Cleric
Noncreature spells cost {1} more to cast.
Legendary Creature β Jellyfish
Flying At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever you sacrifice a Blood token, you gain 1 life.
Creature β Beast
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature β Dryad Horror
Deathtouch Delirium β This creature gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Instant
Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This token can't block."
Creature β Gnoll
This spell costs {1} less to cast for each opponent who was dealt damage this turn. Menace Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature β Goblin Shaman
Each spell you cast that's red or green costs {1} less to cast.
Enchantment
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
Creature β Goblin Pirate
Raid β This creature enters with a +1/+1 counter on it if you attacked this turn.
Enchantment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Artifact
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, this artifact deals double that damage instead. Put the revealed cards on the bottom of your library in any order.
Creature β Goblin
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
Creature β Goblin
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Creature β Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Creature β Goblin Artificer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature β Goblin Warrior
{1}{R}: This creature gets +1/+0 until end of turn. When this creature dies, it deals damage equal to its power to target creature an opponent controls.
Creature β Goblin Warrior
At the beginning of your upkeep, create a colorless artifact token named Land Mine with "{R}, Sacrifice this token: This token deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, this creature deals 2 damage to itself.
Creature β Goblin
Other Goblins get +1/+1 and have mountainwalk.
Creature β Goblin
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Sorcery
Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.
Creature β Goblin Warrior
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Creature β Goblin Warrior
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Sorcery
Create four 1/1 red Goblin creature tokens.
Enchantment
Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.
Instant
Choose one β β’ Creatures you control get +2/+0 until end of turn. β’ Create two 1/1 red Goblin creature tokens.
Creature β Goblin Pirate
As long as you control an artifact, this creature gets +1/+0 and has haste.
Creature β Goblin
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature β Goblin Warrior
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
Legendary Creature β Zombie God
Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature β Zombie God
Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature β Zombie God
Deathtouch When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Land β Plains Swamp
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Legendary Creature β Human Barbarian
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Creature β Human Wizard
Whenever you cast a blue, black, or red spell, you gain 1 life.