Inventory last scanned: 5/5/2026, 6:50:47 PM
Creature — Zombie Wizard
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch.
Creature — Human Wizard
{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Creature — Merfolk Rogue
Domain — When this creature enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
Creature — Merfolk Wizard
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
Creature — Merfolk Wizard
Kicker {1}{R} and/or {1}{G} This creature enters with two +1/+1 counters on it for each time it was kicked. When this creature enters, gain control of target creature with power less than this creature's power for as long as you control this creature.
Legendary Creature — Phyrexian Merfolk Wizard
{T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. {2}, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Creature — Elemental
Whenever an opponent casts a spell during your turn and when this creature dies, create a green and white Elemental creature token with "This token's power and toughness are each equal to the number of creatures you control."
Creature — Spirit Cleric
Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Creature — Nightmare Horror
Deathtouch Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) When you cycle this card, put a deathtouch counter on target creature you control.
Artifact
Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell.
Instant
Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Sorcery
Return target nonland permanent to its owner's hand.
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Creature — Phyrexian Bat
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When you proliferate, return this card from your graveyard to your hand.
Land — Cave
{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Snow Land — Island Mountain
({T}: Add {U} or {R}.) This land enters tapped.
Instant
Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
Creature — Vampire Archer
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature — Vampire Warrior
Haste When this creature enters, target creature can't block this turn.
Creature — Vampire
When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Creature — Vampire Warrior
Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature: It deals damage equal to its power to any target.
Creature — Goblin Warrior
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Creature — Phyrexian Shapeshifter
As long as the top card of your graveyard is a creature card, this creature has the full text of that card and has the text "{2}: Discard a card." (This creature has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card.
Creature — Merfolk Wizard
{T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
Instant
Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
As an additional cost to cast this spell, you may sacrifice an artifact. Voltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
Artifact Creature — Construct
At the beginning of your end step, untap target artifact.
Instant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Legendary Creature — Vampire Knight
Vigilance, lifelink {T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
Creature — Drake Beast
Flying When this creature enters, each opponent sacrifices a creature of their choice. Create a Food token for each creature sacrificed this way. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature — Snake Beast
Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with three +1/+1 counters on it.
Creature — Rat
When this creature enters, create a 1/1 black Rat creature token with "This token can't block." Whenever another creature you control dies, put a +1/+1 counter on this creature.
Legendary Creature — Human Merfolk
{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature — Phyrexian Praetor
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
Sorcery
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) You draw three cards and gain 3 life.
Artifact
{2}, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Creature — Satyr Druid
{T}: Untap target land.
Legendary Creature — Phyrexian Vampire
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Planeswalker — Vraska
+1: Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature. −3: Destroy target nonland permanent. −7: Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."
Instant
Exile target creature or planeswalker. You gain 2 life.
Instant
Each opponent sacrifices a creature or planeswalker of their choice and gets a poison counter.
Legendary Planeswalker — Vraska
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. −3: Destroy target nonland permanent with mana value 3 or less. −9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Legendary Planeswalker — Vraska
+2: Create a 2/2 black Pirate creature token with menace. −3: Destroy target artifact, creature, or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") −10: Target player's life total becomes 1.
Legendary Planeswalker — Vraska
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. −2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
Legendary Creature — Rat Rogue
Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.