10128 Indiana Ave, Riverside, CA, 92503
Cards Tracked
8623
In Stock
8623
Rating
β
Inventory last scanned: 9/9/2026, 6:13:29 PM
Creature β Plant Beast
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature β Plant Beast
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Artifact β Vehicle
{T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature β Coyote
Haste When this creature enters, another target creature you control gets +1/+1 and gains haste until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Enchantment
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Creature β Human Rogue
Flash Spells with flash you cast cost {1} less to cast and can't be countered.
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Creature β Human Wizard
{T}: This creature deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Instant
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.
Creature β Sphinx
Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.)
Instant
Each player returns a creature they control to its owner's hand.
Legendary Artifact Creature β Robot
Whenever Curie deals combat damage to a player, draw cards equal to its base power. {1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."
Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
Creature β Dinosaur
Reach, vigilance Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Creature β Dinosaur
Reach, vigilance Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice this Aura.
Artifact
Whenever you discard a card, you may exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {T}: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Creature β Merfolk Wizard
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays {1}.
Artifact
Activated abilities of creatures can't be activated.
Enchantment β Aura Curse
Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.
Enchantment β Aura Curse
Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Enchantment β Aura Curse
Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.
Enchantment β Aura Curse
Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Enchantment β Aura Curse
Enchant player Enchanted player can't cast more than one spell each turn.
Enchantment β Aura Curse
Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.
Enchantment β Aura Curse
Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
Enchantment β Aura Curse
Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.
Enchantment β Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Enchantment β Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player mills two cards.
Enchantment β Aura Curse
Enchant player Creatures enchanted player controls attack each combat if able.
Enchantment β Aura Curse
Enchant player At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.
Enchantment β Aura Curse
Enchant player Whenever a land enchanted player controls enters, you create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)
Enchantment β Aura Curse
Enchant player At the beginning of enchanted player's upkeep, this Aura deals damage to that player equal to the number of Curses attached to them.
Enchantment β Aura Curse
Enchant player At the beginning of enchanted player's upkeep, that player reveals cards from the top of their library until they reveal a creature card. Put that card onto the battlefield under your control. That player puts the rest of the revealed cards into their graveyard.
Enchantment
As this enchantment enters, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.
Creature β Zombie Cleric
When this creature enters, you become the monarch. Whenever you become the monarch, target player sacrifices a creature of their choice.
Creature β Human Cleric
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. {2}{W}, Remove a +1/+1 counter from this creature: Create a 1/1 white Spirit creature token with flying.
Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) You draw X cards and you lose X life.
Sorcery // Sorcery
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down.
Sorcery
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Target player mills half their library, rounded down.
Instant
Turn target creature face down. It's a 2/2 Cyberman artifact creature.
Artifact Creature β Construct
Flying Other artifact creatures you control have flying. When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
Artifact Creature β Cyberman
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Artifact β Vehicle
Flying Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4
Creature β Giant Wizard
When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Legendary Creature β Human Wizard
When Cynette enters or dies, create a 1/1 blue Jellyfish creature token with flying. Creatures you control with flying get +1/+1.
Creature β Demon
Whenever this creature attacks or blocks, sacrifice a creature.
Creature β Demon
At the beginning of your upkeep, sacrifice a creature. When you sacrifice this creature, each opponent discards a card, you draw a card, and you gain 2 life.
Land
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Artifact Creature β Dalek
Flying, menace Exterminate! β When this creature enters, destroy target creature an opponent controls. That player loses 3 life.
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Destroy all creatures. They can't be regenerated.
Sorcery
Destroy all creatures with no counters on them.