Inventory last scanned: 4/30/2026, 6:50:01 PM
Legendary Creature — Cat Warrior
First strike (This creature deals combat damage before creatures without first strike.) {3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Legendary Creature — Elemental Elk
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) {T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
Legendary Creature — Angel
Flying {1}{W}: Put a +1/+1 counter on Jenara.
Legendary Planeswalker — Jeska
Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game. 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. −X: Jeska deals X damage to each of up to three targets. Jeska, Thrice Reborn can be your commander. Partner
Enchantment
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures. Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Creature — Cat Rogue
Vigilance, trample When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact Creature — Bird
Flying Historic spells you cast cost {1} less to cast. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature — Human Artificer
{T}: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
Legendary Creature — Human Artificer
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Planeswalker — Yanggu
Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." −1: Put a +1/+1 counter on target creature.
Legendary Creature — Phyrexian Praetor
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
Legendary Creature — Phyrexian Praetor
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Legendary Creature — Elf Druid
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
Legendary Creature — Human Soldier
When Jirina enters, exile target player's graveyard. Sacrifice Jirina: Humans you control gain hexproof and indestructible until end of turn.
Artifact — Book
Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
Legendary Creature — Human Wizard
Flying You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Legendary Creature — Human Wizard
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
Instant
Untap up to two target creatures. They each get +2/+2 until end of turn.
Sorcery
Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature gets -5/-5 until end of turn. Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
Legendary Creature — Human Warrior
Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token. If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
Legendary Creature — Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Legendary Creature — Merfolk Wizard
Whenever you cast your second spell each turn, draw a card.
Legendary Creature — Zombie Knight
Kicker {5}{B} (You may pay an additional {5}{B} as you cast this spell.) Menace When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Enchantment
When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Artifact
{3}, {T}: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Scarecrow Knight
{3}: This creature gets +1/+0 until end of turn.
Creature — Human Wizard
Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast."
Legendary Creature — Human Shaman
Whenever you cast an instant or sorcery spell, choose one — • That spell gains deathtouch and lifelink. • Create a 2/2 red Imp creature token with "When this token dies, it deals 2 damage to each opponent."
Legendary Creature — Human Shaman
Other creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.
Enchantment Creature — Human Monk
Lifelink Enchantment spells you cast cost {1} less to cast.
Creature — Plant
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
Land
This land enters tapped. {T}: Add {R}, {G}, or {W}.
Creature — Merfolk Scout
When this creature enters, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature — Human Druid
Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, put a +1/+1 counter on target creature you control.
Legendary Creature — Dragon Spirit
Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.