10128 Indiana Ave, Riverside, CA, 92503
Cards Tracked
8623
In Stock
8623
Rating
β
Inventory last scanned: 9/9/2026, 6:13:29 PM
Creature β Shapeshifter
Changeling (This card is every creature type.) Flying
Enchantment
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."
Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
Sorcery
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Creature β Beast
Deathtouch, haste WardβCollect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Creature β Human Druid
Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Land
This land enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Creature β Human Knight
Menace Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Legendary Creature β Kor Cleric
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
Legendary Creature β Bear
Whenever another Bear you control enters, choose one β β’ Put two +1/+1 counters on target Bear. β’ Target Bear you control fights target creature you don't control.
Legendary Creature β Human Wizard
Tap an untapped Wizard you control: Draw a card.
Legendary Creature β Human Wizard
Tap an untapped Wizard you control: Draw a card.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
Land β Gate
This land enters tapped. {T}: Add {W} or {U}.
Land β Gate
This land enters tapped. {T}: Add {W} or {U}.
Land β Gate
This land enters tapped. {T}: Add {W} or {U}.
Land β Gate
This land enters tapped. {T}: Add {W} or {U}.
Artifact
{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.
Artifact
{1}, {T}: Add {W}{U}.
Creature β Azra Warrior
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.
Creature β Human Pirate
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.
Legendary Creature β Human Monk
You may play two additional lands on each of your turns.
Legendary Creature β Human Monk
You may play two additional lands on each of your turns.
Creature β Dragon
Flying Whenever this creature attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Creature β Donkey Zombie
{1}{B}, Growl: Regenerate this creature.
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Creature β Badger Mole
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you tap a creature for mana, add an additional {G}.
Land
This land enters tapped. {T}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Legendary Creature β Elf Shaman
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.)
Legendary Creature β Elf Shaman
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.) Whenever a goaded attacking or blocking creature dies, you create a Treasure token. Choose a Background (You can have a Background as a second commander.)
Artifact
Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.
Legendary Creature β Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature β Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature β Human Soldier
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Legendary Creature β Human Soldier
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Legendary Creature β Cat Knight
First strike Balan has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan.
Legendary Land β Gate
{T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Creature β Phyrexian Berserker
Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When this creature enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Creature β Kor Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature dies, it deals damage equal to its power to any target.
Creature β Dragon
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Instant
You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.
Legendary Creature β Bird Wizard
Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Legendary Creature β Bird Wizard
Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Creature β Demon
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. β’ Target opponent draws three cards, then discards three cards at random. β’ Target opponent sacrifices a nontoken artifact of their choice. β’ This creature deals damage to target opponent equal to the number of cards in their hand.
Creature β Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Enchantment Creature β Snake Archer
Defender, reach Channel β {4}{G}, Discard this card: Destroy target creature with flying.
Sorcery
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Creature β Eldrazi
Whenever this creature attacks, defending player exiles two permanents they control.
Creature β Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.