Cards Tracked
169
In Stock
169
Rating
—
Inventory last scanned: 9/8/2026, 6:07:43 PM
Instant
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Sorcery
Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Artifact Creature — Construct
Flying Whenever another artifact you control enters, you may draw a card. If you do, discard a card.
Land
{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Creature — Dinosaur
As this creature enters, choose a player. If a source would deal damage to the chosen player or a permanent they control, it deals double that damage instead.
Artifact Creature — Robot Scorpion
As long as you control seven or more lands, this creature gets +3/+0.
Legendary Creature — Spirit Dragon
Flying, vigilance When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.
Instant
Shock deals 2 damage to any target.
Creature — Zombie Horror
As an additional cost to cast this spell, exile three creature cards from your graveyard. Flying You may cast this card from your graveyard.
Land
{1}, {T}: Add {W}{U}.
Enchantment — Aura
Enchant creature Enchanted creature can't attack you or planeswalkers you control. Enchanted creature can't block creatures you control.
Instant
Counter target artifact or creature spell unless its controller pays {4}.
Instant
Counter target noncreature spell unless its controller pays {2}.
Sorcery
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Enchantment
Flash This spell costs {1} less to cast for each attacking creature. When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
Land
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
Land
{1}, {T}: Add {R}{W}.
Legendary Creature — Human Warrior
This spell can't be countered. Trample Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card.
Basic Land — Swamp
({T}: Add {B}.)
Basic Land — Swamp
({T}: Add {B}.)
Instant
Destroy target tapped creature.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.
Legendary Planeswalker — Teferi
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. −1: Untap up to four target permanents. −10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.
Land
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.
Land
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature — Orc Wizard
Haste When Tersa Lightshatter enters, discard up to two cards, then draw that many cards. Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Instant
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact Creature — Shapeshifter
Changeling (This card is every creature type.) {1}: Add one mana of any color. Activate only once each turn.
Legendary Creature — Elemental Giant
Flash (You may cast this spell any time you could cast an instant.) Flying Spells you cast with mana value 5 or greater cost {1} less to cast and can't be countered.
Land
{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.
Sorcery
Draw a card. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)
Artifact Creature — Construct
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
Legendary Creature — Elder Dragon
Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Creature — Dragon
Flying, vigilance Whenever you cast a spell with one or more targets, draw that many cards.
Sorcery
Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
Creature — Dragon
Flying Cold Breath — When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Legendary Creature — Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible
Legendary Creature — Tiefling Warrior
Haste {2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
Legendary Creature — Orc Dragon
Flying, haste Zurgo and Ojutai has hexproof as long as it entered this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
Legendary Creature — Orc Dragon
Flying, haste Zurgo and Ojutai has hexproof as long as it entered this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.