1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5590
In Stock
5590
Rating
β
Inventory last scanned: 7/27/2026, 6:10:55 PM
Creature β Beast
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Harmonious Grovestrider's power and toughness are each equal to the number of lands you control.
Sorcery
Draw three cards.
Legendary Creature β Treefolk Mutant
Vigilance, reach When Harold and Bob dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities.
Creature β Human Soldier
Haste When this creature dies, create a 1/1 black Rat creature token with "This token can't block."
Sorcery
Target player draws three cards and loses 3 life.
Instant
Destroy target creature. Its controller creates a 1/1 white and black Inkling creature token with flying.
Legendary Creature β Human Peasant Ally
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Instant
As an additional cost to cast this spell, exile X cards from your graveyard. Harvest Pyre deals X damage to target creature.
Creature β Rabbit Citizen
Whenever this creature or another Rabbit you control enters, target creature you control gets +1/+0 until end of turn. Then draw a card if this is the second time this ability has resolved this turn.
Instant
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.
Enchantment
When this enchantment is put into a graveyard from the battlefield, draw three cards.
Creature β Zombie
When this creature enters, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.
Artifact Creature β Construct
Defender, first strike
Artifact β Vehicle
Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
{T}: Add {W} or {B}. {T}, Pay 1 life: Add {G}, {U}, or {R}. {7}: Put seven +1/+1 counters on this artifact. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.
Creature β Illusion
Vigilance This creature can't be blocked as long as you've cast an instant or sorcery spell this turn.
Sorcery
Choose target opponent. Create two 1/1 colorless Thopter artifact creature tokens with flying. Then the chosen player loses X life and you gain X life, where X is the number of artifacts you control.
Creature β Zombie Horror
Whenever this creature attacks, return another creature you control to its owner's hand.
Creature β Vampire
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Whenever another creature dies, put a +1/+1 counter on this creature.
Land
This land enters tapped. {T}: Add {G}. {T}, Sacrifice this land: Add {G}{G}.
Artifact β Equipment
Equipped creature gets +1/+0 and has reach. Whenever equipped creature becomes tapped, it deals 1 damage to each opponent. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Wurm
Trample, reach Exhaust β {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature β Drake
Flying, protection from red
Creature β Homunculus Illusion
This creature can't be blocked as long as defending player controls an untapped land.
Creature β Zombie Warrior
As an additional cost to cast this spell, exile a creature card from your graveyard. This creature enters tapped.
Instant
Attacking creatures gain first strike until end of turn.
Instant
Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.
Instant
Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.
Instant
Choose one β β’ Target player gains 3 life. β’ Prevent the next 3 damage that would be dealt to any target this turn.
Instant
As an additional cost to cast this spell, sacrifice a creature or planeswalker. Heartfire deals 4 damage to any target.
Creature β Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
Creature β Lizard Warlock
Haste Whenever a player casts their second spell each turn, this creature deals 2 damage to target opponent.
Instant
Choose one β β’ Destroy target artifact creature. β’ Attacking creatures get +1/+0 until end of turn. β’ Target creature with power 2 or less can't be blocked this turn.
Instant
Choose one β β’ Destroy target creature with no counters on it. β’ Remove up to three counters from target creature.
Sorcery
Target opponent discards two cards. Raid β If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Artifact β Equipment
Whenever equipped creature attacks, this Equipment deals 1 damage to target creature defending player controls. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Discard all the cards in your hand, then draw that many cards plus one. You gain life equal to the number of cards in your hand.
Creature β Wolf
First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice this creature. Activate only during combat.
Instant
Heated Argument deals 6 damage to target creature. You may exile a card from your graveyard. If you do, Heated Argument also deals 2 damage to that creature's controller.
Instant
Heat Ray deals X damage to target creature.
Enchantment
Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Blue creatures can't block creatures you control. Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature they control.
Creature β Devil
{2}{R}: Target creature attacks this turn if able.
Creature β Ooze Horror
When this creature enters, each opponent discards a card.
Creature β Elf Druid Detective
You may choose not to untap this creature during your untap step. {3}{G}, {T}, Collect evidence 4: Target land you control becomes a 5/5 green Plant Boar creature with haste for as long as this creature remains tapped. It's still a land. Activate only as a sorcery. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)
Legendary Creature β Bear Spirit
Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai. When Hei Bai leaves the battlefield, put its counters on target creature you control.
Creature β Goblin Warlock
This creature enters with two -1/-1 counters on it. Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Creature β Vampire
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Instant
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Helicarrier Strike deals 2 damage to target attacking or blocking creature. If this spell was cast using teamwork, it deals 4 damage to that creature instead.
Creature β Beast Mutant
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
Legendary Creature β Human Hero
Haste When Hellcat dies, return her to the battlefield under her owner's control with a +1/+1 counter on her. She loses all abilities and gains haste.
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or Vehicle. If the sacrificed permanent was a Vehicle, draw a card.
Creature β Dragon
Flying, haste {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.