1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5590
In Stock
5590
Rating
β
Inventory last scanned: 7/27/2026, 6:10:55 PM
Sorcery
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.
Artifact β Vehicle
Trample Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.
Creature β Human Advisor Knight
When this creature enters, create a 1/1 white Human Soldier creature token. {4}{W}{W}, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle.
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Return target artifact, enchantment, or land to its owner's hand.
Instant
Untap two target creatures. Each of them gets +1/+1 until end of turn.
Instant
Choose one β β’ Target creature gains first strike until end of turn. β’ Target player gains 2 life. β’ Destroy target Aura.
Enchantment Creature β Spirit
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.
Artifact Creature β Construct
{0}: This creature gets -1/-1 and gains flying until end of turn.
Sorcery
Create three 1/1 white Rabbit creature tokens.
Creature β Chimera
Flash Flying, trample Whenever you draw a card, you gain 1 life.
Creature β Troll
{G}: Regenerate this creature.
Instant
Hornet Sting deals 1 damage to any target.
Artifact Creature β Spirit
Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.
Sorcery
Target player discards a card, then mills a card.
Creature β Horror
{U}: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Artifact Creature β Gnome
Haste {T}: Another target creature gains haste until end of turn.
Creature β Vedalken Detective
When this creature enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Instant
Destroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Enchantment
Start your engines! When this enchantment enters, create a 2/2 black Zombie creature token. Max speed β {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Creature β Giant Warrior
This creature enters with two -1/-1 counters on it. {R/W}{R/W}, Remove a counter from this creature: Another target creature you control gets +1/+0 and gains flying until end of turn. Activate only as a sorcery.
Creature β Seal Pirate
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn.
Instant
Target creature gets +X/+0 until end of turn.
Creature β Spirit Wolf
Creatures with power less than this creature's power can't block it. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature β Beast
Vigilance This creature has haste as long as you own a card in exile that has an Adventure.
Creature β Wolf
When this creature enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.
Instant β Lesson
Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) Creatures target player controls get +2/+0 until end of turn.
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Creature β Dinosaur
Vigilance When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature β Gamma Berserker Hero
Reach, trample Power-up abilities of other creatures you control cost {3} less to activate. Power-up β {6}{R}{G}: Put five +1/+1 counters on Hulk. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Creature β Ogre
This creature can't block.
Legendary Creature β Kree Skrull Hero
Vigilance Whenever another creature you control enters, if it has greater power or toughness than Hulkling, put a +1/+1 counter on Hulkling.
Instant
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. β’ Destroy target noncreature artifact. β’ Target creature you control deals damage equal to its power to target creature an opponent controls.
Artifact β Vehicle
Flying When this Vehicle enters, draw two cards. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Destroy target Human creature.
Legendary Creature β Human Hero
Flying Whenever you draw a card, if you control another Hero, Human Torch deals 1 damage to target opponent. Power-up β {6}{R}: Put three +1/+1 counters on Human Torch. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Creature β Human Monk
Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Creature β Homunculus
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature β Zombie Warrior
As long as there are three or more different kinds of counters among creatures you control, this creature gets +2/+4. You may cast this card from your graveyard. If you do, it enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Creature β Zombie
{1}, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature β Giraffe
Reach Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Creature β Elemental
At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}.
Creature β Wolf
As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.
Creature β Zombie
This creature can't block Humans.
Creature β Beast
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Creature β Bird Beast
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, put a +1/+1 counter on target creature.
Sorcery
Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
Creature β Cyclops
{1}, Sacrifice another creature: This creature deals 1 damage to any target.