1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5584
In Stock
5584
Rating
β
Inventory last scanned: 7/28/2026, 6:10:19 PM
Creature β Human Knight
Flying When this creature enters, you gain 2 life.
Creature β Bird
Flying {1}{W}: This creature gets +0/+1 until end of turn.
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card.
Creature β Bird Scout
Flying When this creature enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") This creature gets +2/+0 as long as you've drawn two or more cards this turn.
Legendary Artifact Creature β Robot Turtle
When Metalhead enters, return up to one other target artifact or creature to its owner's hand. {R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn.
Sorcery
Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
Instant
Spree (Choose one or more additional costs.) + {1} β Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} β Target player draws two cards.
Creature β Metathran Soldier
This creature can't be blocked as long as it's enchanted.
Creature β Metathran Soldier
This creature can't be blocked.
Artifact Creature β Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Token Artifact
When Meteorite enters the battlefield, it deals 2 damage to any target. {T}: Add one mana of any color.
Sorcery
Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.
Creature β Djinn Artificer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Demon
Flying When this creature enters, you may discard any number of cards. When you do, up to that many target creatures each get -2/-2 until end of turn.
Legendary Creature β Human Artificer
WardβPay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy.
Legendary Creature β Mutant Ninja Turtle
Disappear β At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on Michelangelo.
Legendary Creature β Mutant Ninja Turtle
Each creature you control with a counter on it can't be blocked by more than one creature. Whenever Michelangelo enters or attacks, create a Mutagen token. (It's an artifact with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Creature β Human Wizard
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Creature β Human Soldier
Protection from Vampires
Artifact β Vehicle
During turns other than yours, this Vehicle is an artifact creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Sorcery
Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Creature β Human Rogue
When this creature enters, you may return target creature card with mana value 3 or less from your graveyard to your hand. (Melds with Graf Rats.)
Enchantment
Raid β At the beginning of your end step, if you attacked this turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}{B}, Sacrifice this enchantment: Target opponent loses X life, where X is the amount of life you gained this turn.
Instant
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Creature β Human Wizard
When this creature enters, target creature you control gains protection from the color of your choice until end of turn.
Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Coven β Then if you control three or more creatures with different powers, draw a card.
Enchantment β Aura
Enchant artifact When this Aura enters, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
Creature β Mutant Rebel
When this creature enters, create a 2/2 red Mutant creature token. Alliance β Whenever another creature you control enters, put a +1/+1 counter on target creature you control.
Legendary Creature β Phyrexian Beast
Migloz enters with five oil counters on it. {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
Creature β Dinosaur
Reach When this creature enters, you gain 4 life. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature β Human
{3}{G}: This creature becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
Artifact
{2}, {T}: Target player mills two cards.
Creature β Dryad Druid
When this creature enters, you gain 1 life. {2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Sorcery
Target player discards a card. Draw a card at the beginning of the next turn's upkeep.
Sorcery
Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control.
Sorcery
Target player discards two cards.
Instant
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5. Draw a card.
Creature β Human Soldier
{T}, Sacrifice this creature: Destroy target attacking creature.
Creature β Human Rogue
Trample When this creature enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Spider
Reach When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Creature β Horror
When this creature dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature β Shade
{B}, Sacrifice a Swamp: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Instant
Target creature gets +2/+2 until end of turn. Metalcraft β That creature gets +4/+4 until end of turn instead if you control three or more artifacts.
Creature β Human Soldier
Vigilance Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.
Creature β Human Wizard
Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
Creature β Dog
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature β Shapeshifter
Changeling (This card is every creature type.) Flash
Instant
Choose one β β’ Create two 1/1 colorless Soldier artifact creature tokens. β’ Creatures you control get +2/+0 until end of turn.
Artifact
{1}, {T}, Sacrifice this artifact: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)