Inventory last scanned: 4/29/2026, 6:51:38 PM
Creature — Devil
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Creature — Human Detective
Flying, lifelink Whenever another Detective you control enters and whenever a Detective you control is turned face up, this creature gets +1/+1 until end of turn.
Creature — Human Soldier
Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Creature — Human Rogue
When this creature enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.)
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Creature — Pest Ape
Trample Whenever you gain life, put a +1/+1 counter on this creature.
Creature — Plant Sloth
Reach When this creature dies, create two 1/1 black and green Pest creature tokens with "Whenever this token attacks, you gain 1 life."
Creature — Merfolk Soldier
Whenever this creature becomes tapped, create a 1/1 blue and black Faerie creature token with flying.
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player.
Creature — Rat
Pestilence Rats's power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats's power and toughness are 2/3.)
Creature — Spirit
Menace, deathtouch Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Creature — Weird
({U/R} can be paid with either {U} or {R}.) When this creature becomes the target of a spell or ability, return this creature to its owner's hand.
Land
When this land enters, choose a land card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Lands with the chosen name have "{T}: Add {C}." {T}: Add {C}.
Creature — Eldrazi
Devoid (This card has no color.) When you cast this spell, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Reach
Creature — Human Soldier
Vigilance Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Creature — Illusion Horse
Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
Artifact — Vehicle
Trample Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.
Creature — Gorgon
When this creature enters, you may return target creature or enchantment card from your graveyard to your hand.
Creature — Centaur Warrior
Creature — Phyrexian Minion
{1}, Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature — Phyrexian Carrier
Flying {T}, Sacrifice this creature: Target creature gets -2/-2 until end of turn.
Creature — Phyrexian Carrier
{T}, Sacrifice this creature: Target creature gets -3/-3 until end of turn.
Creature — Phyrexian Carrier
{T}, Sacrifice this creature: Target creature gets -1/-1 until end of turn.
Artifact Creature — Phyrexian Construct
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw two cards. If this spell was kicked, each opponent discards a card.
Artifact Creature — Phyrexian Wurm
Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to this creature's power.
Creature — Phyrexian Horror
When this creature enters, you draw two cards and you lose 2 life.
Creature — Phyrexian Zombie
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Artifact
Whenever you attack, you get {E} (an energy counter). {T}, Pay {E}{E}{E}: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.
Creature — Phyrexian Human Cleric
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Lifelink When this creature enters, if it was kicked, return target creature card from your graveyard to your hand.
Creature — Phyrexian Skeleton
{B}: Regenerate this creature.
Creature — Phyrexian Horror
When this creature enters, you draw a card and you lose 1 life.
Artifact
{2}, {T}, Sacrifice a creature: Draw a card.
Creature — Phyrexian Human
Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact Creature — Phyrexian Beast
When this creature leaves the battlefield, sacrifice a land and this creature deals 1 damage to you.
Creature — Phyrexian Horse
Kicker {W} (You may pay an additional {W} as you cast this spell.) When this creature enters, if it was kicked, create a 1/1 white Soldier creature token. {1}, Sacrifice another creature: This creature gets +2/+1 until end of turn.
Legendary Creature — Human Nomad
Whenever Pianna attacks, attacking creatures get +1/+1 until end of turn.
Artifact
When this artifact enters, look at the top five cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. {1}, {T}, Sacrifice this artifact: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Instant
As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Target creature you control deals damage equal to its power to target creature or planeswalker. If a Dragon was beheld, surveil 2.
Instant
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact Creature — Thopter
Flying When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot {1}{B}{G} (You may pay {1}{B}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Instant
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Artifact — Spacecraft
When this Spacecraft enters, it deals 10 damage to up to one target creature. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.) 7+ | Flying
Creature — Human Rebel Warrior
Whenever this creature is dealt combat damage, you gain that much life.
Creature — Fish Insect
Flying This creature enters tapped.
Artifact — Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Human Pirate
Deathtouch Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.
Instant
Destroy target creature with flying. Its controller gets a poison counter.
Instant
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Creature — Bird Mercenary
Flying, first strike At the beginning of your upkeep, sacrifice this creature unless you pay {2}{B}{B}.