1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5584
In Stock
5584
Rating
β
Inventory last scanned: 7/28/2026, 6:10:19 PM
Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.
Sorcery
Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.
Legendary Creature β Kobold
At the beginning of your upkeep, you may pay {R}{R}{R}. If you don't, tap Rohgahh and all creatures named Kobolds of Kher Keep, then an opponent gains control of them. Creatures you control named Kobolds of Kher Keep get +2/+2.
Sorcery
Rolling Temblor deals 2 damage to each creature without flying. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Discard a card, then draw two cards.
Legendary Creature β Human Rogue Hero
Pay 2 life: Add two mana of any one color. Spend this mana only to cast Equipment spells or activate equip abilities. Activate only once each turn. {T}, Sacrifice an Equipment attached to Ronin: Target creature gets -4/-4 until end of turn. Activate only as a sorcery.
Creature β Vampire Assassin
Flash Flying, lifelink When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature β Shapeshifter
Changeling (This card is every creature type.) Flying When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Enchantment
Mercenaries don't untap during their controllers' untap steps.
Sorcery
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
Creature β Satyr Scout
{T}: Add {G}. {1}, {T}: Add one mana of any color.
Enchantment β Aura
Enchant creature without flying When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Instant
Prevent all combat damage that would be dealt this turn.
Creature β Spider
Whenever this creature blocks, it gets +1/+0 and gains first strike until end of turn.
Creature β Human Survivor
Haste Survival β At the beginning of your second main phase, if this creature is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
Creature β Zombie
When this creature dies, target player mills five cards.
Artifact Creature β Thopter
Flying {2}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature β Insect
Whenever one or more creature cards leave your graveyard, this creature gets +1/+0 and gains menace and lifelink until end of turn.
Creature β Zombie Kraken
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, each opponent sacrifices a creature of their choice.
Creature β Zombie Snake
Creature β Zombie
This creature enters tapped.
Creature β Human Mercenary
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Exhaust β {8}: Put two +1/+1 counters on this creature. It gains trample until end of turn. (Activate each exhaust ability only once.)
Instant
If you control a Swamp, you may pay 2 life rather than pay this spell's mana cost. Target creature gets +2/+0 until end of turn.
Artifact β Equipment Vehicle
Double strike Equipped creature has double strike. Equip {4} Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Artifact Creature β Robot
Void β When this creature enters, if a nonland permanent left the battlefield this turn or a spell was warped this turn, exile up to one target instant or sorcery card with mana value 2 or less from your graveyard. Copy it. You may cast the copy without paying its mana cost.
Instant
This spell costs {1} less to cast for each creature that attacked this turn. Draw three cards.
Creature β Human Peasant Ally
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature β Human Berserker Villain
Menace (This creature can't be blocked except by two or more creatures.) Whenever you draw your second card each turn, put a +1/+1 counter on target creature. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Human Cleric
{2}, Exile the top card of your library: You gain 1 life.
Creature β Lizard Warrior
Whenever this creature attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Creature β Ogre Berserker
This creature attacks each combat if able.
Creature β Human Berserker
Haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.
Creature β Lizard Warrior
This creature can't be blocked by creature tokens.
Sorcery
Destroy target land. Scry 2.
Creature β Dwarf Sorcerer
When this creature enters, you may discard a card. If you do, draw a card. {T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.
Creature β Human Warrior
Reach
Legendary Creature β Human Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn. {T}: Add {R} or {G}.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
Creature β Wurm
Sorcery
Choose one β β’ Ruinous Rampage deals 3 damage to each opponent. β’ Exile all artifacts with mana value 3 or less.
Land
This land enters tapped. {T}: Add {W}. {T}, Sacrifice this land: Add {W}{W}.
Land
Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) {T}: Add {C}. {1}, {T}: Add one mana of any color.
Sorcery
Rumbling Rockslide deals damage to target creature equal to the number of lands you control.
Creature β Elemental
When this creature enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
Artifact
Flash When this artifact enters, it deals 6 damage to target creature an opponent controls. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
This spell costs {1} less to cast if it targets an attacking creature. Target creature's owner puts it on their choice of the top or bottom of their library.
Creature β Human Shaman
When this creature enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.) {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Artifact β Equipment
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip {2}
Enchantment
{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
{W}: The next time a red source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Enchantment
{W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Return target exiled card with flashback you own to your hand.