1262 Main Street Suite C, Sweet Home, OR, 97386
Cards Tracked
5582
In Stock
5582
Rating
β
Inventory last scanned: 7/29/2026, 6:10:40 PM
Sorcery
Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
Instant
Discard all the cards in your hand, then draw that many cards.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Enchantment
When this enchantment enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a permanent during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Creature β Human Soldier
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Sorcery
Tome Blast deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Salamander Horror
This creature enters tapped with a stun counter on it. (If it would become untapped, remove a stun counter from it instead.) Chef's Knife β During your turn, this creature has first strike and deathtouch.
Creature β Human Spellshaper
{W}, {T}, Discard a card: Target player gains 3 life.
Sorcery
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose target creature card in your graveyard with mana value 4 or less. If this spell was cast using teamwork, instead choose target creature card in your graveyard. Return the chosen card to the battlefield.
Legendary Creature β Human Warrior Ally
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Toph's power is equal to the number of +1/+1 counters on lands you control.
Creature β Elf Druid
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) {T}: Add an amount of {G} equal to this creature's power.
Instant
Tap target permanent. If it's an artifact, destroy it. Draw a card.
Creature β Devil
{R}, Sacrifice this creature: Destroy target artifact.
Legendary Creature β Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.
Legendary Creature β Human Knight
Vigilance, trample Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
Creature β Angel
Flying
Creature β Human Warrior
This creature enters tapped. Heroic β Whenever you cast a spell that targets this creature, each opponent loses 1 life. You gain life equal to the life lost this way.
Enchantment β Aura
Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
Instant
Put target nonland permanent on top of its owner's library.
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you pay {B}. Whenever a player puts a Forest onto the battlefield, this enchantment deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
Enchantment β Aura
Enchant land you control Sacrifice a Thrull: Put three time counters on this Aura. At the beginning of your upkeep, remove a time counter from this Aura. If there are no time counters on this Aura, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
Creature β Spirit
Flying When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature β Giant Soldier
{W}: This creature gains vigilance until end of turn.
Artifact Creature β Assembly-Worker
Reach {T}: Add {C}. If you control creatures named Mine Worker and Power Plant Worker, add {C}{C}{C} instead.
Creature β Human Citizen
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)
Creature β Phyrexian Zombie
When this creature enters, you lose 2 life.
Sorcery
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment β Aura
Enchant creature or Spacecraft When this Aura enters, tap enchanted permanent. You control enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
Creature β Human Nomad
At the beginning of your upkeep, put a currency counter on this creature. Remove two currency counters from this creature: Untap target basic land. Activate only during an opponent's upkeep.
Creature β Dog Soldier
When this creature enters, draw a card if you control a creature with a counter on it. If you don't draw a card this way, put a +1/+1 counter on this creature.
Creature β Spirit
Morbid β When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. If a creature died this turn, that creature gets -13/-13 until end of turn instead.
Creature β Human
{T}, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Artifact β Equipment
When this Equipment enters, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Human Shaman
Haste {T}: Another target creature gains haste until end of turn.
Creature β Cat Beast Mount
Whenever this creature attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Artifact Creature β Drone
This creature can't attack or block unless it's equipped.
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.
Sorcery
Destroy all enchantments.
Creature β Avatar
Vigilance Converge β When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards.
Creature β Ox Avatar
Flying {T}: Add two mana of any one color.
Creature β Human Wizard
When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.
Creature β Human Soldier
{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
Artifact
{1}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature β Dog Scout
Whenever this creature becomes tapped, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature β Human Advisor
Sorcery
Put a +1/+1 counter on each of up to two target creatures. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Affinity for Towns (This spell costs {1} less to cast for each Town you control.) Draw four cards.
Creature β Phyrexian Drake
Flying This creature enters with an oil counter on it. This creature gets +1/+1 for each oil counter on it. Whenever you cast a noncreature spell, put an oil counter on this creature.
Enchantment β Aura
Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.