Inventory last scanned: 5/2/2026, 6:50:12 PM
Enchantment — Aura
Enchant creature Enchanted creature gets -1/-1, and its activated abilities can't be activated.
Artifact — Equipment
Equipped creature gets +1/+0 and has first strike. Equip {1}
Creature — Phyrexian Elf Scout
When this creature dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Artifact Creature — Robot Assassin
Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Instant
Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter.
Artifact Creature — Insect
When this creature enters, each opponent discards a card.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return this Aura to its owner's hand.
Sorcery
Create two 3/3 blue and red Elemental creature tokens with flying. {2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature — Vampire Knight
{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Legendary Artifact
{X}, {T}, Discard a card: Look at the top X cards of your library. You may put a creature card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Creature — Bear Spirit
{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw three cards.
Creature — Phyrexian Cleric
Vigilance Corrupted — When this creature enters, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls.
Creature — Human Cleric
{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, untap target permanent.
Creature — Vampire
Lifelink
Creature — Merfolk Rogue
Domain — When this creature enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
Creature — Angel
Flying, protection from green
Creature — Angel
Flying, protection from blue
Creature — Angel
Flying When this creature enters, create a 1/1 white Human creature token.
Creature — Spirit
Flying, first strike
Creature — Eldrazi
Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values.
Artifact Creature — Robot Warrior
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, you draw a card and lose 1 life.
Artifact Creature — Golem
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Instant
Volcanic Geyser deals X damage to any target.
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Sorcery
Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast this spell.
Creature — Vampire Archer
When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.
Creature — Vampire Warrior
Haste When this creature enters, target creature can't block this turn.
Legendary Creature — Human Wizard
When Volo enters, create Volo's Journal, a legendary colorless Book artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for Volo's Journal." {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. Choose a Background
Creature — Angel
Flying When this creature enters, you get {E}{E}{E} (three energy counters). At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one — • This creature gains vigilance and lifelink until end of turn. • Other creatures you control get +1/+1 until end of turn.
Creature — Varmint
Vigilance {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Creature — Elemental Horror
Instant
Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact — Vehicle
When this Vehicle enters, scry 1. Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it. Crew 1
Instant
Each opponent sacrifices a creature or planeswalker of their choice and gets a poison counter.
Creature — Gorgon Assassin
When this creature enters, destroy target creature or planeswalker an opponent controls that was dealt damage this turn.
Legendary Planeswalker — Vraska
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. −2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
Creature — Lizard
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) Echo {1}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature — Fox
Trample
Creature — Human Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
Instant
Choose one — • Creatures target opponent controls get -1/-1 until end of turn. • Return up to two target creature cards from your graveyard to your hand.
Creature — Bird
Flying {1}{B}, Sacrifice a creature: Regenerate this creature.
Creature — Human Shaman
Morbid — When this creature enters, if a creature died this turn, create a 2/2 black Zombie creature token.
Sorcery
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact Creature — Zombie Cat
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — This creature gets +1/+2.
Creature — Sponge
{T}: Target creature loses your choice of flying, first strike, or trample until end of turn.
Artifact Creature — Wall
Defender {3}: This creature gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.