
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Current
$1.39
Foil
$0.41
EDHREC Rank
#5862
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Pulled from EDHREC — cards most often included with Terra, Herald of Hope.

Celes, Rune Knight
High Synergy Cards

Stitcher's Supplier
High Synergy Cards

Reanimate
High Synergy Cards

Priest of Fell Rites
High Synergy Cards

Siegfried, Famed Swordsman
High Synergy Cards

Anger
High Synergy Cards

Stitch Together
High Synergy Cards

Locke, Treasure Hunter
High Synergy Cards

Meteor Golem
High Synergy Cards

General Leo Cristophe
High Synergy Cards

Banon, the Returners' Leader
Top Cards

Gogo, Mysterious Mime
Top Cards

Rise of the Dark Realms
Top Cards

Solemn Simulacrum
Top Cards

Karmic Guide
Top Cards

Key to the City
Top Cards

High Market
Utility Lands

Shadow, Mysterious Assassin
Top Cards

Graven Cairns
Lands

Gau, Feral Youth
Creatures

Mog, Moogle Warrior
Creatures

Rugged Prairie
Lands

Alesha, Who Laughs at Fate
Top Cards
Joshua, Phoenix's Dominant
Creatures

The Warring Triad
Creatures

Laughing Mad
Instants

Millikin
Creatures

Fetid Heath
Lands

Cyan, Vengeful Samurai
Creatures

Sulfurous Springs
Lands