Thousand Oaks, CA
Cards Tracked
2066
In Stock
2066
Rating
—
Inventory synced 11 hours ago
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Creature — Elemental Incarnation
Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Enchantment
All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."
Legendary Creature — Demon
Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Legendary Creature — Vampire Cleric
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Legendary Creature — Vampire Cleric
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Legendary Creature — Wolf
Vigilance, trample, ward {3} Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.
Creature — Hellion
This creature has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
Legendary Creature — Phyrexian Praetor
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Legendary Creature — Phyrexian Praetor
Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
Artifact Creature — Construct
This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature — Goblin Berserker
Double strike Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Enchantment
Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Land
{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.
Land
{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.
Land
{T}: Add {C}. {T}, Sacrifice this land: Destroy target nonbasic land.
Enchantment — Saga // Legendary Land
Creature — Human Monk
Protection from black At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Creature — Satyr
You may choose not to untap this creature during your untap step. {T}: Gain control of target legendary creature for as long as you control this creature and this creature remains tapped.
Creature — Elemental Incarnation
When this creature enters, if {G}{G} was spent to cast it, exile target artifact or enchantment an opponent controls. When this creature enters, if {U}{U} was spent to cast it, draw two cards, then discard a card. Evoke {G/U}{G/U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature — Zombie Cleric
{1}: Exile target card from a graveyard.
Instant
As an additional cost to cast this spell, pay 3 life. Counter target creature spell.
Creature — Elf Warrior
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf you control enters, you gain life equal to its toughness.
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Creature — Elemental
As this creature enters, sacrifice any number of untapped Forests. Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered.
Sorcery
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Legendary Creature — Goblin Shaman
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Enchantment
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Sorcery
Destroy all creatures. They can't be regenerated.
Land — Island Swamp Mountain
({T}: Add {U}, {B}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Legendary Enchantment Creature — God
Indestructible As long as your devotion to red and green is less than seven, Xenagos isn't a creature. At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.