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Creature — Elemental Incarnation
When this creature enters, if {W}{W} was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield. When this creature enters, if {B}{B} was spent to cast it, put three -1/-1 counters on up to one target creature. Evoke {W/B}{W/B}
![Emptiness [ECL - 222]](https://cards.scryfall.io/normal/front/c/6/c6409eca-bef6-4f3a-8bbb-d69ec5dbfc13.jpg?1783904411)
Creature — Elemental Incarnation
When this creature enters, if {W}{W} was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield. When this creature enters, if {B}{B} was spent to cast it, put three -1/-1 counters on up to one target creature. Evoke {W/B}{W/B}
Sorcery
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Legendary Creature — Eldrazi
When you cast this spell, untap all lands you control. Flying, trample Ward—Sacrifice three permanents. {3}, Exile this card from your hand: Target land gains "{T}: Add {C}{C}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
![Emrakul, the Exigent Doom [PPFRA - 1]](https://cards.scryfall.io/normal/front/c/3/c3ff8dd3-88a8-49dc-a59b-e2748680623c.jpg?1790829846)
Legendary Creature — Eldrazi
When you cast this spell, untap all lands you control. Flying, trample Ward—Sacrifice three permanents. {3}, Exile this card from your hand: Target land gains "{T}: Add {C}{C}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Legendary Creature — Eldrazi
When you cast this spell, untap all lands you control. Flying, trample Ward—Sacrifice three permanents. {3}, Exile this card from your hand: Target land gains "{T}: Add {C}{C}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
![Endless Ranks of the Dead [PRE - 535]](https://cards.scryfall.io/normal/front/1/5/155ae16c-f32b-421d-a92a-bf13d9f32891.jpg?1783925339)
Enchantment
At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
![Endurance [MH2 - 157]](https://cards.scryfall.io/normal/front/b/7/b770471c-1bf7-4179-8418-dcd790ca5405.jpg?1783911523)
Creature — Elemental Incarnation
Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a green card from your hand.
![Engineered Explosives [MMA - 204]](https://cards.scryfall.io/normal/front/e/f/ef2d8db7-3f86-4d87-97ca-368444dc7f16.jpg?1792508441)
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
![Engineered Explosives [MPS - 36]](https://cards.scryfall.io/normal/front/e/f/ef2d8db7-3f86-4d87-97ca-368444dc7f16.jpg?1792508441)
Artifact
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Sorcery
You may sacrifice a planeswalker. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.
![Environmental Scientist [SOS - 147]](https://cards.scryfall.io/normal/front/f/2/f2bf6b36-43e4-49d9-98b2-cbb4304c248b.jpg?1783903658)
Creature — Human Druid
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Choose one or both — • Double target creature's power and toughness until end of turn. • Target creature you control fights target creature an opponent controls.
![Epic Fight [MSH - 166]](https://cards.scryfall.io/normal/front/d/5/d521b80b-4b0b-4d69-bd95-4c83feaf2145.jpg?1783902918)
Sorcery
Choose one or both — • Double target creature's power and toughness until end of turn. • Target creature you control fights target creature an opponent controls.
![Erebos, Bleak-Hearted [PPTHB - 93]](https://cards.scryfall.io/normal/front/8/4/84701927-799f-4af4-85b8-389f903c5bc0.jpg?1783915435)
Legendary Enchantment Creature — God
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
Instant
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
![Erode [SOS - 15]](https://cards.scryfall.io/normal/front/3/2/32e670da-7563-4f6a-a7db-4c126a440eb8.jpg?1783903705)
Instant
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature — God // Legendary Enchantment
![Esoteric Duplicator [BIG - 5]](https://cards.scryfall.io/normal/front/3/d/3dbb2755-97d9-492e-8697-5548160678c8.jpg?1783912002)
Artifact — Clue
Whenever you sacrifice this artifact or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact. {2}, Sacrifice this artifact: Draw a card.
Artifact Creature — Human Soldier
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Instant
Essence Burn deals 5 damage to target black or green creature or planeswalker. If that permanent would die this turn, exile it instead.
![Evacuation [8ED - 76]](https://cards.scryfall.io/normal/front/b/1/b11037bc-e719-461e-a89e-9c026dfd9fd4.jpg?1783913887)
Instant
Return all creatures to their owners' hands.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature — Angel Wizard
Flying, lifelink If one or more tokens would be created under your control, twice that many of those tokens are created instead. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Artifact — Equipment
This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) Equipped creature gets +10/+0 and has vigilance. Equip legendary creature {2}
Legendary Creature — Spirit Horse
Flying, haste Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Land
{T}: Add one mana of any color that a land an opponent controls could produce.
![Expressive Firedancer [SOS - 114]](https://cards.scryfall.io/normal/front/2/5/259b8c45-6241-4206-a34e-34c7f401f47b.jpg?1783903669)
Creature — Human Sorcerer
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, this creature also gains double strike until end of turn.
![Expropriate [LIST - 30]](https://cards.scryfall.io/normal/front/9/c/9c8a2a5a-cb9b-4582-a453-085da78584f9.jpg?1783937359)
Sorcery
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Sorcery
Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)
Sorcery
Look at the top card of each player's library, then exile those cards face down. You may play them without paying their mana costs for as long as they remain exiled.
Sorcery
You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand.
![Extrapolate the Impossible [FRA - 55]](https://cards.scryfall.io/normal/front/1/7/17fb6538-493c-41aa-ad13-3e63d3ad3317.jpg?1789729624)
Sorcery
You may reveal exactly two cards you own with different names from outside the game. An opponent chooses one of them. You put that card into your hand.
Legendary Land
Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
![Ezuri, Claw of Progress [2X2 - 211]](https://cards.scryfall.io/normal/front/6/b/6bf721b0-2b5a-4085-b50c-89cbe7420673.jpg?1783921838)
Legendary Creature — Phyrexian Elf Warrior
Whenever a creature you control with power 2 or less enters, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Enchantment — Saga // Enchantment Creature — Goblin Shaman
![Faith's Reward [CN2 - 84]](https://cards.scryfall.io/normal/front/f/a/fa19fe94-0302-4d08-9821-fa0db722048a.jpg?1783937336)
Instant
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Legendary Creature — Human Bird Hero
Flying Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 white Bird creature tokens with flying, then put a +1/+1 counter on Falcon and Redwing.
Legendary Creature — Human Druid
Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.
Enchantment
Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
Enchantment
Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
![Fatespinner [LIST - 36]](https://cards.scryfall.io/normal/front/5/7/5780f4e0-dcfb-4d1f-8ae1-762b98970abb.jpg?1783944554)
Creature — Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
![Fatespinner [MRD - 36]](https://cards.scryfall.io/normal/front/5/7/5780f4e0-dcfb-4d1f-8ae1-762b98970abb.jpg?1783944554)
Creature — Human Wizard
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Legendary Creature — Human Warrior
Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {3}, {T}, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Creature — Zombie Mutant
Menace Whenever another creature you control dies, put a +1/+1 counter on this creature. When this creature dies, each opponent gets a number of rad counters equal to its power.
![Fetid Heath [EXP - 31]](https://cards.scryfall.io/normal/front/a/e/ae07ff9f-d5a8-4220-b08f-fe8fad5adcb7.jpg?1789599906)
Land
{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.
Land — Island Swamp
({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Nightmare
This creature gets +1/+1 for each creature card in your graveyard. {X}{B/G}, {T}, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
![Fiery Emancipation [PRE - 143]](https://cards.scryfall.io/normal/front/0/b/0b12e4b7-2c45-4795-94d3-901f89b8f290.jpg?1783930692)
Enchantment
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
![Fiery Gambit [MRD - 90]](https://cards.scryfall.io/normal/front/a/9/a91376ed-5868-4887-8389-5ef5b9471786.jpg?1783944541)
Sorcery
Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.
![Fiery Islet [MH1 - 238]](https://cards.scryfall.io/normal/front/a/3/a3aab13c-9d9d-4507-ae5d-da979990ae1b.jpg?1783933068)
Land
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.
![Fiery Islet [WHO - 278]](https://cards.scryfall.io/normal/front/a/3/a3aab13c-9d9d-4507-ae5d-da979990ae1b.jpg?1783933068)
Land
{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.
![Fiery Justice [2X2 - 212]](https://cards.scryfall.io/normal/front/1/4/144668d6-cab6-45e6-8498-ab7cd927f9df.jpg?1783921834)
Sorcery
Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Instant
Destroy all blocking creatures and all blocked creatures.
Sorcery
Choose one or more — • Destroy all creatures. • Destroy all planeswalkers. • Destroy all battles. • Exile all graveyards. • Each opponent loses all counters.
Instant
Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.