Lake in the Hills, IL
Cards Tracked
1353
In Stock
1353
Rating
—
Inventory synced 8 hours ago
![Bothersome Noisemaker [The Hobbit]](https://cards.scryfall.io/normal/front/c/b/cb25b11a-6bf5-4a9a-b60f-d4dcac3816d6.jpg?1784894881)
Creature — Goblin Bard
Whenever you cast a noncreature spell, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
![Boughside Wanderers [The Hobbit]](https://cards.scryfall.io/normal/front/7/1/71bec005-2925-4944-be16-2cc5eb30f5d6.jpg?1785497158)
Creature — Elf Scout
When this creature enters, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
![Break Under Pressure [Reality Fracture]](https://cards.scryfall.io/normal/front/4/6/46974d94-e900-43e4-92b5-4fb9b9f7cf46.jpg?1789385622)
Instant
Target opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control. You gain 2 life.
![Breath Weapon [Foundations Commander]](https://cards.scryfall.io/normal/front/0/1/0174e40a-0ef5-4439-91e6-3fc39f482520.jpg?1783922743)
Instant
Breath Weapon deals 2 damage to each non-Dragon creature.
Land — Forest Island
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
![Broodstar [Foundations Commander]](https://cards.scryfall.io/normal/front/2/8/28309edb-f255-4b29-b7b6-e36e23ba0690.jpg?1783942335)
Creature — Beast
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Flying Broodstar's power and toughness are each equal to the number of artifacts you control.
![Budding Insurgent [Reality Fracture]](https://cards.scryfall.io/normal/front/1/8/18c59d60-2640-4576-9375-3ba38aa3ecb7.jpg?1789127120)
Creature — Dryad Scout
Vigilance Sacrifice this creature: Destroy target artifact or enchantment. If that permanent was a legendary enchantment, draw a card. Activate only as a sorcery.
![Bullseye, Death Dealer [Marvel Super Heroes]](https://cards.scryfall.io/normal/front/f/d/fd1f0b5f-5e0e-4da1-ab54-a62db5af3591.jpg?1783902903)
Legendary Creature — Human Assassin Villain
When Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target. {3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
![Burn, Burn, Tree and Fern [The Hobbit]](https://cards.scryfall.io/normal/front/f/c/fceb1a2d-121e-49ad-acf2-1bb5aebec116.jpg?1787200962)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — This Saga deals 6 damage to target creature an opponent controls. II — Destroy target artifact an opponent controls. III, IV — Add {R}.
![Burnished Hart [Secret Lair Drop Series]](https://cards.scryfall.io/normal/front/6/5/65ebbff0-fbe6-4310-a33f-e00bb2534979.jpg?1783909049)
Artifact Creature — Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
![Call Damage Control [Marvel Super Heroes]](https://cards.scryfall.io/normal/front/d/e/de1ed886-c33b-4cfd-8442-944cec654a8b.jpg?1783902921)
Sorcery
Choose up to two. Return those cards from your graveyard to your hand. • Target artifact card. • Target creature card. • Target enchantment card. • Target land card.
Sorcery
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Sorcery
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
![Camaraderie [Secret Lair Drop Series]](https://cards.scryfall.io/normal/front/c/a/ca18b625-6767-45b9-bc2c-765f1ba7bd44.jpg?1783923230)
Sorcery
You gain X life and draw X cards, where X is the number of creatures you control. Creatures you control get +1/+1 until end of turn.
![Campus Crier [Reality Fracture]](https://cards.scryfall.io/normal/front/6/0/6047b14c-91d5-4f8e-af3f-057a541e2546.jpg?1788878120)
Creature — Human Advisor
{1}, Exile this card from your graveyard: Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
![Canopy Vista [Marvel Super Heroes Commander]](https://cards.scryfall.io/normal/front/d/b/dbded07b-46d4-4efe-9ab1-00b8b1ae8e5a.jpg?1793281447)
Land — Forest Plains
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
Creature — Elf Soldier
Affinity for Elves (This spell costs {1} less to cast for each Elf you control.) When this creature enters, mill four cards, then put all Elf cards from among them into your hand.
![Cantankerous Keepers [The Hobbit]](https://cards.scryfall.io/normal/front/f/a/fae46a70-a6d3-4584-859d-6c7425fb1508.jpg?1785152413)
Creature — Elf Soldier
Affinity for Elves (This spell costs {1} less to cast for each Elf you control.) When this creature enters, mill four cards, then put all Elf cards from among them into your hand.
Legendary Creature — Human Soldier Hero
Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets. ... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.
![Captain America, Living Legend [Media Promos]](https://cards.scryfall.io/normal/front/6/5/6516f292-469d-4092-b099-97c698f373cd.jpg?1783902903)
Legendary Creature — Human Soldier Hero
Vigilance Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.
Legendary Creature — Human Soldier Hero
First strike Captain America enters with a shield counter on him. (If he would be dealt damage or destroyed, remove a shield counter from him instead.) As long as Captain America has a shield counter on him, you and other Heroes you control have hexproof.
Legendary Creature — Human Soldier Hero
Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.
Legendary Creature — Human Soldier Hero
Flash When Captain America enters, Soldiers and Heroes you control gain indestructible until end of turn.
Legendary Creature — Human Kree Hero
Flash Flying, lifelink Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Legendary Creature — Human Kree Hero
Flash Flying, lifelink Power-up — {5}{W}{W}: Put a +1/+1 counter and an indestructible counter on Captain Marvel. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)
Creature — Elf Warlock // Sorcery
![Cast Away Doubt [Reality Fracture]](https://cards.scryfall.io/normal/front/3/b/3b5b28a4-0abd-4dc2-9856-c9a8d27f6a2d.jpg?1788353191)
Sorcery
Draw two cards. Cast Away Doubt deals 2 damage to each player.
![Castle Garenbrig [The List]](https://cards.scryfall.io/normal/front/e/3/e3c2c66c-f7f0-41d5-a805-a129aeaf1b75.jpg?1783932578)
Land
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Creature — Dragon
This spell costs {X} less to cast, where X is the greatest number of artifacts an opponent controls. Flying, trample, haste Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.
![Celebrate the Mountain-king [The Hobbit]](https://cards.scryfall.io/normal/front/4/2/42fbd61d-e1a6-465d-b1a3-f5ee0869d3af.jpg?1785496910)
Enchantment
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. When this enchantment enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
![Champion of the Path [Lorwyn Eclipsed Promos]](https://cards.scryfall.io/normal/front/e/3/e369cd31-3e22-47eb-bf6a-00d823651710.jpg?1783904447)
Creature — Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.
![Chandra's Emberling [Reality Fracture]](https://cards.scryfall.io/normal/front/3/a/3a64c5f4-9cfc-4d19-bd99-13d619b1aa9d.jpg?1789385708)
Creature — Gremlin Elemental
Haste Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
![Chaos Warp [Secret Lair Drop Series]](https://cards.scryfall.io/normal/front/f/b/fb8d8106-b9bd-405c-886e-72fc301c65e1.jpg?1787743253)
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
![Charge the Sanctum [Reality Fracture]](https://cards.scryfall.io/normal/front/8/7/87b40df5-5c0a-41f5-a09c-a04f17066a91.jpg?1788521570)
Instant
Choose one — • Creatures you control get +2/+0 until end of turn. • Target creature gets +2/+0 and gains first strike until end of turn. Put a +1/+1 counter on it.
![Charming Prince [The List]](https://cards.scryfall.io/normal/front/a/a/aa7b47e1-7e32-4f2f-aecf-bac7ca197081.jpg?1783908943)
Creature — Human Noble
When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Legendary Creature — Wolf
Menace Whenever another Wolf you control enters, put two +1/+1 counters on Chief of the Wilds. If a triggered ability of another Wolf or battle you control triggers, that ability triggers an additional time.
Creature — Wolf
Trample This creature can't attack unless you control two or more other Wolves. At the beginning of your upkeep, create a 2/2 green Wolf creature token.
![Chief Warg's Company [The Hobbit]](https://cards.scryfall.io/normal/front/b/b/bbc634af-63d2-444a-8123-85f16fe3e364.jpg?1784733927)
Creature — Wolf
Trample This creature can't attack unless you control two or more other Wolves. At the beginning of your upkeep, create a 2/2 green Wolf creature token.
![Chromatic Lantern [Marvel Super Heroes Commander]](https://cards.scryfall.io/normal/front/9/b/9b29492a-8bdd-4806-8d1b-3058ed277cc1.jpg?1787743253)
Artifact
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
![Chromatic Lantern [Reality Fracture Commander]](https://cards.scryfall.io/normal/front/9/b/9b29492a-8bdd-4806-8d1b-3058ed277cc1.jpg?1787743253)
Artifact
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.
![Clash of Elements [Reality Fracture]](https://cards.scryfall.io/normal/front/b/6/b61bcef7-5832-45e6-a2bc-26d4f23707fc.jpg?1788878210)
Instant
Choose target nonland permanent. Its owner may put it on top of their library. If they do, Clash of Elements deals 2 damage to them. If they didn't put the card on top of their library, they put it on the bottom.
Sorcery
Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.
![Clifftop Retreat [Marvel Super Heroes Commander]](https://cards.scryfall.io/normal/front/f/7/f70e40ea-2cec-4896-bc22-3281aadcffe3.jpg?1793111978)
Land
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
![Clifftop Retreat [Reality Fracture Commander]](https://cards.scryfall.io/normal/front/f/7/f70e40ea-2cec-4896-bc22-3281aadcffe3.jpg?1793111978)
Land
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Creature — Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield.
![Cloudshift [Secret Lair Drop Series]](https://cards.scryfall.io/normal/front/6/d/6dc0c976-26d2-40c9-a571-c370e9139d1d.jpg?1783904809)
Instant
Exile target creature you control, then return that card to the battlefield under your control.
Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Legendary Artifact Creature — Book Construct
Whenever you cast a prepared spell, copy it. You may choose new targets for the copy. {W}{U}{B}{R}{G}, {T}: Each creature you control becomes prepared. (Only creatures with prepare spells can become prepared.)
![Codie, Ravenous Codex [Reality Fracture]](https://cards.scryfall.io/normal/front/c/3/c3192390-1518-49fc-8716-f2c7a0384f39.jpg?1789646811)
Legendary Artifact Creature — Book Construct
Whenever you cast a prepared spell, copy it. You may choose new targets for the copy. {W}{U}{B}{R}{G}, {T}: Each creature you control becomes prepared. (Only creatures with prepare spells can become prepared.)
Legendary Artifact Creature — Book Construct
Whenever you cast a prepared spell, copy it. You may choose new targets for the copy. {W}{U}{B}{R}{G}, {T}: Each creature you control becomes prepared. (Only creatures with prepare spells can become prepared.)