Asgard Games, Texas, 77
Cards Tracked
9242
In Stock
9242
Rating
β
Inventory last scanned: 7/26/2026, 6:12:25 PM
Creature β Nightmare Dog
Lifelink, haste
Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Creature β Human Cleric
Wind Walk β {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Creature β Human Warrior
When this creature enters, you may put a -1/-1 counter on target creature. {B}, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
Sorcery
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Creature β Beast
Trample Reinforce 2β{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Instant
Creatures you control get +1/+0 until end of turn.
Land
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Creature β Human Soldier
As long as you control another multicolored permanent, this creature gets +1/+1 and has first strike.
Creature β Human Barbarian
{2}{R}, Sacrifice this creature: It deals 2 damage to target creature.
Creature β Human Barbarian
{R}, Sacrifice this creature: Destroy target land.
Artifact β Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Artifact β Equipment
Equipped creature gets +4/-1. Equip {2}
Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Equipped creature gets +1/+2. Equip {2}
Enchantment β Aura
Enchant land Enchanted land has "{T}: This land deals 1 damage to any target."
Enchantment
Whenever a creature attacks you, it loses flanking until end of turn. Whenever a creature without flying attacks you, this enchantment deals 1 damage to it.
Instant
Choose one β β’ Barbed Lightning deals 3 damage to target creature. β’ Barbed Lightning deals 3 damage to target player or planeswalker. Entwine {2} (Choose both if you pay the entwine cost.)
Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Artifact β Equipment
When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2}
Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has reach, and is a Bard in addition to its other types. Perseus's Bow β Equip {6} ({6}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Creature β Minotaur Soldier
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Artifact β Equipment
Equipped creature gets +0/+1. As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Elemental Warrior
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Artifact
{3}: Target creature doesn't untap during its controller's next untap step.
Sorcery
Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious β If you control a creature with power 4 or greater, creatures can't block this turn.
Creature β Eldrazi
Devoid (This card has no color.) {2}{R}, Sacrifice another colorless creature: This creature deals damage equal to the sacrificed creature's power to any target.
Instant β Arcane
Sweep β Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
Enchantment
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Artifact Creature β Juggernaut
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) This creature attacks each combat if able.
Creature β Skeleton Wall
Defender When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Sorcery
Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
Creature β Ox
When this creature dies and when you discard this card, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Instant
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Legendary Creature β Human Druid
Whenever a Forest enters, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur β Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
Creature β Gargoyle
Flying Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: This creature gets +0/+1 until end of turn.
Artifact Creature β Golem
This creature can't be blocked by artifact creatures. Whenever this creature becomes blocked by a creature, that creature's controller sacrifices it at end of combat. If the player does, they create a 0/2 colorless Wall artifact creature token with defender.
Creature β Giant Wizard
When this creature enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+1. Whenever equipped creature attacks, tap up to one target creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Land
This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Creature β Beast
When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery β Lesson
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
Creature β Human Soldier
Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creature β Phyrexian Angel
Flying When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
Artifact
{1}, Sacrifice this artifact: Draw a card. {2}{W}, Sacrifice this artifact: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
Creature β Vampire Detective
Flying Whenever this creature deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Disguise {4}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Creature β Capybara
Descend 4 β This creature gets +3/+0 as long as there are four or more permanent cards in your graveyard.
Creature β Lizard
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Cat Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Creature β Vedalken Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Enchantment
When this enchantment enters, create a 1/1 black Bat creature token with flying for each mana from a Cave spent to cast it. Whenever a Cave you control enters, put a +1/+1 counter on target creature you control.
Sorcery
Bathe in Dragonfire deals 4 damage to target creature.
Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 and has vigilance and lifelink. Equip {5}
Artifact Creature β Golem
This creature doesn't untap during your untap step. Whenever an artifact enters, you may untap this creature.
Creature β Human Warrior
Boast β {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)