Asgard Games, Texas, 77
Cards Tracked
9237
In Stock
9237
Rating
β
Inventory last scanned: 8/1/2026, 6:12:20 PM
Creature β Skeleton Archer
When this creature enters, it deals 1 damage to any target.
Creature β Skeleton
This creature enters with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on this creature: Regenerate this creature. When it regenerates this way, put a +1/+1 counter on it.
Land
This land enters tapped. {T}: Add {G}. {2}{B}{B}{G}, {T}, Sacrifice this land: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
Creature β Elf Cleric
When this creature enters, choose one β β’ Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. β’ You gain X life, where X is the greatest number of creatures you control that have a creature type in common.
Creature β Human Shaman
{G}: Choose one. Activate only once each turn. β’ Until end of turn, this creature becomes a Rhino with base power and toughness 4/4 and gains trample. β’ Until end of turn, this creature becomes a Bird with base power and toughness 2/2 and gains flying. β’ Until end of turn, this creature becomes a Plant with base power and toughness 0/8.
Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip {6}
Creature β Rhino
Trample When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature β Human Shaman
{R}, {T}, Sacrifice a creature: This creature deals 2 damage to any target.
Creature β Human Cleric
{3}{B}, {T}, Sacrifice a Human: Destroy target creature.
Creature β Human Cleric
Morbid β {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
Creature β Fish Crab
{2}{U}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Creature β Crab
{6}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) As long as this creature is monstrous, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature β Insect
{B}: This creature gains deathtouch until end of turn.
Creature β Horror
When you cast a creature spell, sacrifice this creature.
Creature β Eldrazi Drone
Devoid (This card has no color.) Menace Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
Artifact Creature β Construct
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature β Lizard
Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature β Elemental
Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if this creature wasn't kicked, sacrifice it.
Legendary Creature β Goblin Wizard
When Skoa enters, it deals 4 damage to any target. Grandeur β Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
Enchantment Creature β Satyr Druid
Whenever a land card is put into your graveyard from anywhere, you gain 1 life. {2}{G}: Mill a card. (Put the top card of your library into your graveyard.)
Creature β Minotaur Warrior
{1}: This creature gets +1/-1 until end of turn. Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have this creature fight that creature. (Each deals damage equal to its power to the other.)
Creature β Minotaur Warrior
During your turn, this creature gets +2/+0. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Minotaur Warrior
{R}, Sacrifice another creature or an enchantment: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Creature β Horror Mercenary
When this creature becomes the target of a spell or ability, sacrifice it.
Artifact
At the beginning of each opponent's upkeep, this artifact deals 2 damage to that player unless they have exactly three or exactly four cards in hand.
Creature β Fungus Snail
When this creature enters, target opponent exiles a card from their hand.
Creature β Ogre Warrior
At the beginning of your upkeep, return a black creature you control to its owner's hand. {1}{B}: Regenerate this creature.
Sorcery
Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference. Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Creature β Zombie
Exploit (When this creature enters, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
Creature β Insect Skeleton
Flying Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature β Rat Ninja
Ninjutsu {B} ({B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, exile up to two target cards from that player's graveyard.
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Enchantment Creature β Human Samurai
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.) Flying
Artifact β Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Land
This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Draw a card.
Creature β Elemental Cat
Flying This creature gets +1/+1 for each other creature you control with flying. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.
Creature β Insect
Trample Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Artifact Creature β Gargoyle
Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying, defender If this creature was kicked, it enters with two +1/+1 counters on it. As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature β Squid
Defender Landfall β Whenever a land you control enters, this creature can attack this turn as though it didn't have defender.
Artifact Creature β Lizard Warrior
Whenever this creature attacks, flip a coin. If you win the flip, this creature gets +1/+1 and gains flying until end of turn.
Artifact
{2}, {T}, Sacrifice this artifact: Add {W}{U}. Draw a card.
Creature β Bird Citizen
Flying, lifelink {3}{W}: You and target opponent each draw a card.
Creature β Cat Knight
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature β Human Knight
Flying, haste
Land
This land enters tapped. When this land enters, target creature an opponent controls doesn't untap during its controller's next untap step. {T}: Add {U}.
Creature β Vampire Soldier
Flying When this creature enters, target opponent loses 1 life and you gain 1 life.
Creature β Bird
Flying Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Creature β Giant
Reach (This creature can block creatures with flying.)
Artifact Creature β Fish
Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.) Flying
Creature β Elf Warrior Ally
Flying Converge β This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Artifact Creature β Thopter
Flying When this creature enters, draw a card.
Creature β Phyrexian Beast
Reach, trample This creature can't be blocked by creatures with flying.