Asgard Games, Texas, 77
Cards Tracked
9237
In Stock
9237
Rating
β
Inventory last scanned: 8/1/2026, 6:12:20 PM
Sorcery
Smiting Helix deals 3 damage to any target and you gain 3 life. Flashback {R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. When a Ninja you control enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment β Room // Enchantment β Room
Creature β Elemental Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Land
This land enters tapped. When this land enters, target creature can't block this turn. {T}: Add {R}.
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Instant
You may discard a Forest card rather than pay this spell's mana cost. Prevent all combat damage that would be dealt by unblocked creatures this turn.
Artifact
{X}, Sacrifice this artifact: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
Instant
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1. Draw a card.
Creature β Beast
Landfall β Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Creature β Eldrazi Turtle
Devoid (This card has no color.) {T}: Add {C}{C}. {3}{C}, {T}: Draw a card.
Creature β Spider
Reach Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Creature β Human Soldier
Whenever you cycle a card, tap target creature an opponent controls.
Creature β Wolf
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature β Goblin Rogue
{2}, {T}: Target creature with power 2 or less can't be blocked this turn.
Creature β Human Rogue
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
Enchantment
Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs.
Artifact Creature β Wall
Defender (This creature can't attack.) {1}: This creature gets +1/+0 until end of turn. {1}: This creature gets +0/+1 until end of turn. {3}: This creature deals 1 damage to target creature without flying that's attacking you.
Creature β Dog
{1}, {T}: Return this creature and target green or blue creature you control to their owner's hand.
Creature β Elemental Elk
Vigilance During your turn, this creature has base power and toughness 5/2. {5}{U}{U}: This creature can't be blocked this turn.
Creature β Dinosaur
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +3/+0 as long as you have the city's blessing.
Creature β Drake
Flying
Creature β Dinosaur
Flying When this creature enters, you gain 3 life. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Land
This land enters tapped. When this land enters, target creature gains flying until end of turn. {T}: Add {U}.
Creature β Bird Warrior
Flying When this creature enters, each player draws a card.
Creature β Human Druid
Alliance β Whenever another creature you control enters, you gain 1 life.
Creature β Ogre Samurai Mercenary
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of this creature.
Creature β Goblin Artificer
At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
Legendary Creature β Human Warrior Ally
Vigilance Whenever Sokka and at least one other creature attack, draw a card.
Instant β Lesson
Counter target spell. Draw a card, then mill three cards. Untap target land.
Instant
Solar Blast deals 3 damage to any target. Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal 1 damage to any target.
Sorcery
Choose one β β’ Destroy all creatures with power 2 or less. β’ Destroy all creatures with power 3 or greater. EntwineβSacrifice two lands. (Choose both if you pay the entwine cost.)
Artifact Creature β Soldier
{1}: Choose target opponent. Regenerate this creature. When it regenerates this way, that player may draw a card.
Instant
Exile target creature. If it was dealt damage this turn, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
Creature β Dwarf Warrior
Double strike Revolt β At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
Instant
Target player can't play lands this turn. Draw a card at the beginning of the next turn's upkeep.
Artifact
As this artifact enters, choose a color. {T}: Add one mana of the chosen color.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
Creature β Camel
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)
Legendary Creature β Demon
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) Whenever a player casts a black spell, you gain 1 life.
Creature β Rhino Cleric
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature.
Creature β Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.) {1}{W}: This creature gets +1/+0 until end of turn.
Creature β Soltari Soldier
{W}: This creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature β Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature β Soltari Knight
Shadow (This creature can block or be blocked by only creatures with shadow.) This creature has first strike as long as it's attacking.
Creature β Soltari Cleric
Protection from red Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature β Soltari Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature attacks, it gets +1/+1 until end of turn.
Creature β Wolf
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn. {1}{G}: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature β Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature β Spider
Reach (This creature can block creatures with flying.) Morbid β This creature enters with two +1/+1 counters on it if a creature died this turn.
Creature β Illusion
Flying Whenever this creature deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as this creature remains on the battlefield.
Instant
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Creature β Human Cleric
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
Instant
As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target.
Creature β Human Warrior
Menace Each creature you control with menace can't be blocked except by three or more creatures.