Asgard Games, Texas, 77
Cards Tracked
9237
In Stock
9237
Rating
β
Inventory last scanned: 8/1/2026, 6:12:20 PM
Creature β Merfolk Wizard
{1}{U}, {T}: Draw a card, then discard a card.
Creature β Moonfolk Rogue
Flying {2}, Return a land you control to its owner's hand: Draw a card, then discard a card.
Creature β Moonfolk Wizard
Flying {2}, Return a land you control to its owner's hand: Target player mills two cards.
Creature β Moonfolk Wizard
Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Creature β Moonfolk Wizard
Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
Creature β Moonfolk Wizard
Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature β Moonfolk Wizard
Flying {4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Artifact Creature β Spirit
Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of this creature.
Artifact
{2}, {T}: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
Sorcery
Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add {R}. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact
As this artifact enters, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Enchantment β Aura
Enchant creature When this Aura enters, if you control a token, tap enchanted creature, then scry 2. Enchanted creature doesn't untap during its controller's untap step.
Legendary Creature β Snake Warrior
Other Snake creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
Sorcery
Create two 1/1 green Snake creature tokens. Whenever a nontoken Snake you control enters, you may return this card from your graveyard to your hand.
Enchantment β Aura
Flash Enchant creature Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.
Creature β Djinn
Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Instant
As an additional cost to cast this spell, sacrifice all creatures you control. Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
Creature β Elemental Shaman
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
Creature β Elemental Sorcerer
As an additional cost to cast this spell, behold an Elemental or pay {2}. (To behold an Elemental, choose an Elemental you control or reveal an Elemental card from your hand.) {R}: Target creature you control gains trample until end of turn. If this is the third time this ability has resolved this turn, add {R}{R}{R}{R}.
Sorcery
Spend only black and/or red mana on X. Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Creature β Demon
When this creature dies, each player loses 3 life.
Enchantment β Aura
Enchant creature Pay 2 life: Regenerate enchanted creature.
Creature β Snake
{B}, {T}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Artifact
{6}, {T}: Two target players exchange life totals.
Creature β Hippogriff Spirit
Flying When this creature enters, exile up to one target card from a graveyard.
Enchantment β Aura
Enchant creature {B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.
Creature β Elf Rogue
Whenever this creature deals combat damage to a player, draw a card.
Creature β Zombie Avatar
Soulless One's power and toughness are each equal to the number of Zombies on the battlefield plus the number of Zombie cards in all graveyards.
Instant β Arcane
Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.
Creature β Human Cleric
{T}: You gain 1 life.
Creature β Elemental
Flying When this creature enters, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature β Avatar
Flying {5}{U}{U}: Draw a card for each color among permanents you control. {5}{U}{U}, Exile this card from your graveyard: Draw a card for each color among permanents you control.
Creature β Elemental
Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Enchantment Creature β Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Destroy all nonartifact permanents.
Artifact
{5}, {T}, Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Instant
You gain life equal to target creature's power.
Creature β Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
Enchantment
Landfall β Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Return up to two target creature cards from your graveyard to your hand.
Creature β Scorpion Demon
When this creature enters, put two -1/-1 counters on target creature you control. When this creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on this creature.
Creature β Spirit
Defender (This creature can't attack.) {1}{U}, Sacrifice this creature: Counter target creature spell.
Creature β Spirit
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it onto the battlefield attached to that creature, then shuffle.
Conspiracy
(Start the game with this conspiracy face up in the command zone.) Your starting deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn, you may play basic lands from outside the game. Basic lands you control have "{T}: Add one mana of any color."
Creature β Devil
{2}{R}: Target creature can't block this turn.
Creature β Cat Citizen
When this creature enters, target creature an opponent controls can't attack or block until your next turn. {2}, Exile this card from your hand: Target land gains "{T}: Add {G}, {W}, or {U}" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Artifact β Equipment
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Creatures you control gain protection from non-Human creatures until end of turn.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.
Instant
Spark Jolt deals 1 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.