Asgard Games, Texas, 77
Cards Tracked
9237
In Stock
9237
Rating
β
Inventory last scanned: 8/1/2026, 6:12:20 PM
Creature β Troll Mutant
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {1}{G}: Regenerate target creature with a +1/+1 counter on it.
Creature β Spider
Reach
Creature β Fungus
When this creature dies, draw a card.
Creature β Fungus
At the beginning of your upkeep, put a spore counter on each Fungus you control. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Enchantment β Aura
Enchant creature When this Aura enters, target player sacrifices a creature of their choice other than enchanted creature. When enchanted creature is dealt damage, destroy it.
Artifact β Vehicle
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Instant
Spreading Flames deals 6 damage divided as you choose among any number of target creatures.
Sorcery
Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Destroy target land. Its controller loses 2 life.
Instant
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Land
{T}: Add {C}. {4}, {T}: Create a 0/1 white Goat creature token. {T}, Sacrifice X Goats: Add X mana of any one color. You gain X life.
Artifact
Flash {4}, {T}, Sacrifice this artifact: It deals 3 damage to any target.
Creature β Elk
When this creature enters, you gain 2 life.
Creature β Elf Cleric
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Sorcery // Instant
Instant
Destroy target artifact or enchantment. You gain 4 life.
Creature β Frog Beast
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn.
Creature β Ogre Berserker
This creature attacks each combat if able. Dash {3}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature β Goblin Druid
Kicker {G} (You may pay an additional {G} as you cast this spell.) When this creature enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. {R}, {T}, Sacrifice a land: Draw a card.
Instant
Search your library for a basic land card, reveal that card, put it into your hand, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Creature β Human Nomad
{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
Instant
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Creature β Kor Warrior
When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
Creature β Human Scout
{2}{W}: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Squall Line deals X damage to each creature with flying and each player.
Instant
Target creature has base power and toughness 4/4 until end of turn.
Instant
This spell costs {3} less to cast if you control a Giant. Squash deals 6 damage to target creature or planeswalker.
Creature β Elemental
Double strike Vivid β Squawkroaster's power is equal to the number of colors among permanents you control.
Artifact
{T}: Prevent the next 1 damage that would be dealt to target creature this turn.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has lifelink. When this Aura enters, create a 1/1 white Vampire creature token with lifelink.
Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0. Equip {3}
Creature β Horror
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
When this enchantment enters, create a 1/1 green Squirrel creature token. Whenever a nontoken creature you control dies, you may pay {1}. If you do, return this enchantment to its owner's hand.
Sorcery
Create three 1/1 colorless Servo artifact creature tokens. You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
Instant
Target creature gets -2/-2 until end of turn.
Artifact
Players can't cycle cards.
Enchantment β Aura
Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Creature β Goblin
When this creature enters, choose a player. That player adds two mana of any one color they choose.
Artifact
Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
Artifact
Whenever you cast a red spell or a Mountain you control enters, you gain 1 life.
Artifact
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
Artifact
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
Creature β Insect
This creature enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
Creature β Human Soldier
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn. Plot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
Artifact β Equipment
When this Equipment enters, create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.) Equipped creature gets +1/+1 and is all creature types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature β Human Wizard
Defender Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature can attack this turn as though it didn't have defender.
Creature β Hag
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Creature β Human Assassin
{3}{U}, {T}: Tap target creature. {3}{B}, {T}: Destroy target tapped creature.
Land
{T}: Add {C}. {6}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Creature β Cat
This creature can't be blocked by more than one creature.
Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card.
Creature β Human Soldier
When this creature enters, the Ring tempts you. Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature β Human Warrior
Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.
Creature β Angel Warrior
You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying
Creature β Human Spellshaper
{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
Creature β Satyr
Trample At the beginning of each combat, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.