Asgard Games, Texas, 77
Cards Tracked
9237
In Stock
9237
Rating
β
Inventory last scanned: 8/1/2026, 6:12:20 PM
Instant
Thermal Blast deals 3 damage to target creature. Threshold β Thermal Blast deals 5 damage instead if there are seven or more cards in your graveyard.
Instant
Choose one β β’ Target nonsnow permanent becomes snow until end of turn. β’ Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.
Artifact Creature β Construct
Sacrifice an artifact: This creature gains flying until end of turn.
Land β Sphere
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast Phyrexian creature spells. Corrupted β {T}: Target 1/1 creature gets +2/+1 until end of turn. Activate only if an opponent has three or more poison counters.
Land β Sphere
This land enters tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice this land: Draw a card.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Mill three cards. II β Return up to two target snow permanent cards from your graveyard to your hand. III β Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You may exchange control of two target creatures. II β You may exchange control of two target nonbasic, noncreature permanents that share a card type. III β Target player loses 3 life and you gain 3 life.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III β Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on this Saga. IV β Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II β Create a 1/1 green Saproling creature token. III β Domain β Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
Creature β Demon
At end of combat, gain control of all creatures blocking this creature for as long as you control this creature.
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature β Elemental
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) When this creature enters, if it was kicked, you may reveal cards from the top of your library until you reveal a creature card. If you do, put that card onto the battlefield and shuffle all other cards revealed this way into your library.
Kindred Instant β Rogue
Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature β Bird
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals damage to an opponent, draw a card.
Creature β Otter
Whenever this creature deals damage to an opponent, draw a card.
Instant
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Draw three cards. Then discard two cards unless you discard a creature card.
Instant
Draw three cards. Then discard two cards unless you discard an enchantment card.
Creature β Shade
Lifelink {2}{B}: This creature gets +1/+1 until end of turn.
Creature β Mouse Bard
Whenever this creature attacks, untap target nonland permanent.
Enchantment
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
Artifact Creature β Thopter
Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
Artifact Creature β Thopter
Flying This creature enters with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery. {1}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Instant
Destroy target creature with flying. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Creature β Elf Archer
Whenever this creature attacks, each opponent who doesn't control an Elf loses 1 life.
Creature β Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Creature β Elf Warrior
Whenever this creature becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: This creature gets +4/+4 until end of turn.
Creature β Rat Rogue
Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Creature β Elf Wizard
Kicker {R} and/or {W} (You may pay an additional {R} and/or {W} as you cast this spell.) When this creature enters, if it was kicked with its {R} kicker, it deals 2 damage to any target. When this creature enters, if it was kicked with its {W} kicker, destroy target artifact.
Creature β Treefolk Shaman
Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
Artifact Creature β Scarecrow
This creature has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) This creature has vigilance as long as you control a white creature.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.
Artifact
{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice this artifact. Put the rest of the revealed cards into that player's graveyard.
Creature β Horror
Trample When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Sorcery
Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
Instant
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Enchantment
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Creature β Beast
Flying Your maximum hand size is reduced by two.
Enchantment Creature β Lamia
Constellation β Whenever this creature or another enchantment you control enters, each opponent discards a card.
Creature β Rat Rogue
Threshold β {1}{U}: Put a +1/+1 counter on this creature and draw a card. Activate only if there are seven or more cards in your graveyard and only once.
Instant
Target creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.
Instant
Tap all creatures your opponents control and untap all creatures you control.
Creature β Kithkin Advisor
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control.
Creature β Kithkin Soldier
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Creature β Kithkin Soldier
First strike, vigilance Champion a Kithkin (When this enters, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) This creature can block any number of creatures.
Creature β Spirit
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
Creature β Elemental
Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, return all other tapped creatures to their owners' hands.
Instant
Exile target Spirit, creature with disturb, or enchantment.
Creature β Zombie Dog
Delirium β This creature gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
Creature β Human Soldier
{1}{W}, {T}, Discard a card: Create a 1/1 white Human Soldier creature token.
Creature β Beast
When this creature enters, you gain 5 life. When this creature leaves the battlefield, create a 3/3 green Beast creature token.
Artifact Creature β Golem
As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.
Artifact
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap this artifact during your untap step. {2}, {T}: All creatures get +2/+2 for as long as this artifact remains tapped.
Creature β Orc Warrior
Whenever this creature or another Warrior your team controls enters, target opponent loses 1 life and you gain 1 life.
Creature β Dinosaur
{1}, Sacrifice this creature: Destroy target artifact or enchantment.