Asgard Games, Texas, 77
Cards Tracked
9218
In Stock
9218
Rating
—
Inventory last scanned: 8/2/2026, 6:11:42 PM
Artifact
When this artifact enters, put target card from a graveyard on the bottom of its owner's library. {T}: Add one mana of any color.
Enchantment
{2}{W}, Sacrifice this enchantment: Create two 1/1 white Spirit creature tokens with flying.
Enchantment
{1}{G}, Sacrifice this enchantment: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Enchantment
{U}, Sacrifice this enchantment: Target player mills three cards. Draw a card.
Creature — Eldrazi Drone
Devoid (This card has no color.) Trample
Creature — Human
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard. This spell costs {1} less to cast for each creature in your party. Vigilance
Creature — Human Soldier
Other Soldier creatures you control get +0/+1.
Creature — Human Warrior
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.)
Creature — Mouse Soldier
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Human Scout
Vigilance This creature can't be blocked. Whenever this creature attacks, up to one target player mills cards equal to this creature's power. (They put that many cards from the top of their library into their graveyard.)
Creature — Dwarf Pilot
When this creature enters, scry 2. Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.
Creature — Human Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, exile up to one target card from a graveyard. As long as there are three or more cards exiled with this creature, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature — Human Soldier Ally
Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.
Creature — Eldrazi Crab
Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.
Creature — Lizard Warrior
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Haste If this creature was kicked, it enters with two +1/+1 counters on it. {2}{R}: This creature gets +2/+0 until end of turn.
Creature — Lizard Warrior
{T}: This creature deals 1 damage to any target.
Creature — Lizard Warrior
{T}, Discard a card: Creatures you control gain haste until end of turn.
Creature — Lizard Scout
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Lizard Warrior
Trample, haste At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) Cycling {R} ({R}, Discard this card: Draw a card.)
Creature — Lizard Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Creature — Lizard
{R}: Flip a coin. If you win the flip, return this creature to its owner's hand. If you lose the flip, sacrifice this creature.
Creature — Human Clown
Whenever another creature you control with power 2 or less enters, this creature gets +2/+0 until end of turn.
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Instant
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Creature — Angel
Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Instant
Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
Enchantment — Aura
Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Creature — Beast
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Human Cleric
Sacrifice this creature: Regenerate target creature. {W}{W}, {T}, Sacrifice this creature: Counter target spell that targets an enchantment.
Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters with an additional +1/+1 counter on it.
Creature — Wurm
Undergrowth — When this creature enters, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. This creature can't be blocked by more than one creature.
Creature — Horror
This creature gets +1/+0 for each card with cycling in your graveyard. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Demon
As an additional cost to cast this spell, sacrifice a creature or enchantment. Flying, trample When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
Instant
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature — Eldrazi
Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add {C}."
Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment. {1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Creature — Spider
Reach At the beginning of your upkeep, mill a card. (Put the top card of your library into your graveyard.) {2}{G}{U}, {T}, Sacrifice this creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.
Creature — Human Druid
{G}, {T}, Sacrifice a Forest: Regenerate target creature.
Creature — Phyrexian Wizard
Whenever you cast a noncreature spell, put an oil counter on this creature. {6}{R}, Sacrifice this creature: Discard your hand, then draw four cards. This ability costs {1} less to activate for each oil counter on this creature.
Creature — Human Soldier
Menace (This creature can't be blocked except by two or more creatures.) Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {3}: This creature deals 1 damage to each opponent.
Creature — Elf Berserker
This creature must be blocked if able. Whenever this creature attacks, another target Elf you control gets +2/+1 until end of turn.
Creature — Elemental Lizard
The first kicked spell you cast each turn costs {1} less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on this creature.
Creature — Plant
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature — Elf Druid
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When this creature enters, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Creature — Plant Wall
Defender (This creature can't attack.) {T}: Add {G}.
Sorcery
Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.) Corrupted — As long as an opponent has three or more poison counters and this card is in your graveyard, it has flashback {2}{G}. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
Creature — Phyrexian Elf Warrior
This creature has infect as long as an opponent is poisoned. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact — Equipment
Equipped creature gets +1/+0 and has first strike. Equip {1}
Creature — Phyrexian Elf Shaman
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) When this creature enters, destroy target artifact.
Creature — Elf Shaman
When this creature enters, destroy target artifact.
Artifact Creature — Robot Assassin
Whenever a nontoken artifact creature you control deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
Instant
Target creature gets +2/+0 and gains deathtouch until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)